
After the Flood: Humanity
This game is from ldjam.com, which is currently unavailable.
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> *After Me, the Flood*
In the early 21st century humanity failed to stop polluting the environment and halt global warming. Because of the rising temperatures, polar ice caps have melted and turned earth into a gigantic ocean.
> *After the Flood: Humanity*
Now that there is nothing left and all hope seems gone, it is your job to build a new future. Construct a sprawling city on the ocean and show that it takes more than a global disaster to wipe out humanity.
- You need a working Java 8 installation (JRE or JDK) to run the game
- Currently there is only freeplay mode. If you need a challenge: Build a city that supports 600 people, all in level 4 housing.
- Left click selects menu options and places buildings
- Right click closes menu and exits build-mode
- Build a wood scavenger soon. If you run out of wood and don't have one, it's game over.
- Hold down the Q key to view additional building info (Amount of workers assigned and inventory status)
- People will consume commodities delivered to houses. If certain demands are met, they will upgrade the houses. If demands stop being fulfilled, houses will downgrade.
- Understaffed Buildings work slower that well-staffed ones. (Watch out: This may cause supply shortfalls)
These demands need to be met to sustain the particular level. Each level also has the demands of all previous levels.
- Level 0 (Empty lot)
- *None*
- Level 1 (Tent)
- Connection to town hall via road
- Level 2 (Basic Hut)
- Fresh water (Desalination plant -> water bar -> House)
- Level 3 (Sturdy Hut)
- Food (Algae harvester -> Kitchen -> House)
- Level 4 (Comfortable Hut)
- Regular visits from school teacher and physician
In the early 21st century humanity failed to stop polluting the environment and halt global warming. Because of the rising temperatures, polar ice caps have melted and turned earth into a gigantic ocean.
> *After the Flood: Humanity*
Now that there is nothing left and all hope seems gone, it is your job to build a new future. Construct a sprawling city on the ocean and show that it takes more than a global disaster to wipe out humanity.
Important info
- Extract the archive before launching the game!- You need a working Java 8 installation (JRE or JDK) to run the game
- Currently there is only freeplay mode. If you need a challenge: Build a city that supports 600 people, all in level 4 housing.
Controls
- Use mouse to interact with menu and construct buildings- Left click selects menu options and places buildings
- Right click closes menu and exits build-mode
Hints
- You need to construct a town hall before you can do anything else- Build a wood scavenger soon. If you run out of wood and don't have one, it's game over.
- Hold down the Q key to view additional building info (Amount of workers assigned and inventory status)
- People will consume commodities delivered to houses. If certain demands are met, they will upgrade the houses. If demands stop being fulfilled, houses will downgrade.
- Understaffed Buildings work slower that well-staffed ones. (Watch out: This may cause supply shortfalls)
House demands
These demands need to be met to sustain the particular level. Each level also has the demands of all previous levels.
- Level 0 (Empty lot)
- *None*
- Level 1 (Tent)
- Connection to town hall via road
- Level 2 (Basic Hut)
- Fresh water (Desalination plant -> water bar -> House)
- Level 3 (Sturdy Hut)
- Food (Algae harvester -> Kitchen -> House)
- Level 4 (Comfortable Hut)
- Regular visits from school teacher and physician