CaveArcade

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My first LDJam game. Unfinished. This was meant to be a Javascript canvas game where you'd be blind in a cave and have to find torches to see further and collect other items.

If I was to go back in time, I wouldn't have tried to make random cave generation a priority, it took up so much of my time when I should have concentrated on the torches and other items, including how the game ends. Doing this in pure Javascript was also a bit difficult (but quite fun). I even regret not having a pen and paper to plan on. I used a Raspberry Pi 4B to make this and I really enjoyed it.

Things I'm going to do for LD46:
- Use a framework, I spent too much time just making basic movement
- Plan on a pen and paper more.
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