
Grab your katana!
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Foreword:
Hey everybody!
Here is my first COMPO entry.
For like half an hour before LD starts I first time dived into Game Maker Studio. And here is the result after precisely 22h of work and watching tutorials.
It was really fun to create a whole project cycle solo. Even those few sounds I added created using an audio recorder. xD
Actually I have started creating the game with visual code, but feeling not comfortable enough with it, I moved to common scripts in the middle of the jam.
As a result I have not much of gameplay. Even this katana feature was implemented to support the theme at least in some way.
But I am not a code guy totally, so even so this result is a small personal achievement for me.
I had a learning goal, and I achieved it. So I am proud of it. :3
[Here I will add some tutorial links I used during the jam soon]
P.s. To be very honest, before updating LD page I fixed a crystal feature (noticed it is not adding speed in the morning) and added death animation on character (same as on monster). I took me 15 minutes out of the jam.
Oh, just noticed I accidentally added a death animation on katana grab with this fix. Mm, ok. Let it be. xD
Genre:
Top-down action RPG.
Description:
Grab your katana and slash monsters.
Get crystals to raise your speed.
Struggle to have a high score.
And relaunch the game to restart because I did not have time to add the restart feature. xD
Controls:
W,A,S,D / Arrows - Movement
Aim attack with mouse
Left Mouse Button - Attack