Grab your katana!

Grab your katana!

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.76
fun: 2.91
innovation: 2.17
theme: 2.70
graphics: 2.69
audio: 2.76
mood: 2.69

Foreword:


Hey everybody!

Here is my first COMPO entry.

For like half an hour before LD starts I first time dived into Game Maker Studio. And here is the result after precisely 22h of work and watching tutorials.

It was really fun to create a whole project cycle solo. Even those few sounds I added created using an audio recorder. xD

Actually I have started creating the game with visual code, but feeling not comfortable enough with it, I moved to common scripts in the middle of the jam.

As a result I have not much of gameplay. Even this katana feature was implemented to support the theme at least in some way.
But I am not a code guy totally, so even so this result is a small personal achievement for me.

I had a learning goal, and I achieved it. So I am proud of it. :3

[Here I will add some tutorial links I used during the jam soon]

P.s. To be very honest, before updating LD page I fixed a crystal feature (noticed it is not adding speed in the morning) and added death animation on character (same as on monster). I took me 15 minutes out of the jam.

Oh, just noticed I accidentally added a death animation on katana grab with this fix. Mm, ok. Let it be. xD

Genre:


Top-down action RPG.

Description:


Grab your katana and slash monsters.

Get crystals to raise your speed.

Struggle to have a high score.

And relaunch the game to restart because I did not have time to add the restart feature. xD

Controls:


W,A,S,D / Arrows - Movement

Aim attack with mouse

Left Mouse Button - Attack
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