
I Don't Think That's Math
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
0=1, and 1 = 0. Nothing is as it should be. But nothing is everything, and everything is nothing. So, does that mean you can put everything as it should be?
The object of the game is to use the various math operations to go from the original equation to one that is actually true, thereby "proving" the original equation.
Operations include:
- The Law of the Mirror Image: you may take the mirror image the equation, if possible for all digits, and retain the same result.
- The Law of Rotation: as we all know, you may rotate the digits on each side of the equation by 90 or 180 degrees, if possible for all digits, and this will not change the result.
- The Laws of the Outside Digits: You may remove the same digit from the front (leading digit) or back (trailing digit) of each side of the equation. You may insert the same leading digit to both sides.
- The Laws of Splitting and Merging: Of course, you may deconstruct a digit into its parts, or construct a digit from its parts. For example, it is well known that an 8 is simply a 0 with a belt through it. You may remove the belt and place it to the left side, and therefore 8 = -0.
The object of the game is to use the various math operations to go from the original equation to one that is actually true, thereby "proving" the original equation.
Operations include:
- The Law of the Mirror Image: you may take the mirror image the equation, if possible for all digits, and retain the same result.
- The Law of Rotation: as we all know, you may rotate the digits on each side of the equation by 90 or 180 degrees, if possible for all digits, and this will not change the result.
- The Laws of the Outside Digits: You may remove the same digit from the front (leading digit) or back (trailing digit) of each side of the equation. You may insert the same leading digit to both sides.
- The Laws of Splitting and Merging: Of course, you may deconstruct a digit into its parts, or construct a digit from its parts. For example, it is well known that an 8 is simply a 0 with a belt through it. You may remove the belt and place it to the left side, and therefore 8 = -0.