I try to make a small 3D game for LD45. It allways have some bug, but it's work!
HOW TO PLAY: There is an old saying in China: "Path is shown up only when people walk through." A person born in this world with nothing, but after completing countless mission in life, he has a life experience. W、A、S、D To Move, J To pick up something. You can change the mission by clicking "X" button
I died at 11 because I couldn't find my homework 😄 Jees that is said. The game doesn't add much of a challenge other than walk around until something you need pops up, but I enjoyed the concept. Good job!.
I liked the concept of this, but The sound for walking was very repetitive. I also somehow managed to fall through the tiles. It was a nice little experience though.
Died at 30 after spending the entire twenties looking for a gift. "Just-in-time" procedural generation is a really nice idea that deserves to be explored in more depth. Nice work!
It feels great finding location grids in pink and unlocking two new quests (to visit certain locations and to bring items to the location). Net items can always be found when I explore the world. The mechanism is flexible because new grid types or level structures can easily be integrated into the system and bring up more fun to the game.
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