@derkuchen thank for your good advice. This game really needs to be improved gradually. Because there is no time, this feature does not appear in the current version.
Hi, you Itch.io link to HTML5 is still broken :P I downloaded the windows version though, Interesting game :) You archive a lot with just 3 sprites! I still wonder where the rotation point is though, First I though its the pig, but than it rotated the other way around... so no idea ^^ Its a fun little game, the Highscore seems to work as well pretty good and if I had 24 more hours I would put some effort in polishing what you have. A propper background, screenshakes, more visible explosions and feedback when you get hit. these things :) keep on making games!
interesting! I played to 220 score before stopping. I like the platform is not just a circle so you can maneuver around in interesting ways. At first I thought the pig would fall off the platform then realized it just sticks to the surface. I could see different levels or so with different kinds of shaped platforms, that could be interesting. The asteroids didn't really spawn that often or towards the player, so I ended up waiting or easily dodging them, could be nice to see more difficulty. Anyway nice job!
Nice game! I like the unconventional movement of the platform. It gives the game something different to master. Suggestion would be to have the asteroids move closer to the center. I found that most of the time, they just stay at the edge making them easy to dodge.
I like it. I wish I understood the movement of the plank the pig is on better. Also, it would be nice to have more and asteroids. Maybe smaller ones too? Good work!
Cute graphics, and well done for 12 hours. I thought 48 was too little time to make a real game, and here you are knocking this out in half a day. Well done, GG.
I really enjoyed playing this. But it took me a while to realize that the pig wasn't going to fall off. :laughing:
The only suggestion I have is to make it so that the player is constrained to what the camera can see (or have the camera follow the pig). It felt a little unnatural that I could spin off-screen.
Nice Compo! The mechanics were simple but interesting enough to keep me hooked until I ran out of lifes. The art was good enough, even though the platform seemed filtered, while the rest was pixelated. The soundtrack was surprisingly dramatic :) Some of the stone spawns were a bit unfair, though. Seemed liked they didn't spawn off screen but in the stage. They often hit my pig or the platform while spawning. Lost half of my life due to this spawning behavior. Some of the stones were just rotating in place, but that's just nitpicking :)
Nice game. Audio was good, I found the animation for the pig on the edge a bit weird at first though, but I gou used to it. One thing the game could benefit from is increasing difficulty. I found the game a little too easy at times. Other than that great job for 12 hours!
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One idea for improvement: it could get faster with time (rock spawn rate, movement speed, maybe both?).
Maybe I should send a backup link to another website
My only problem was that the platform's axis moved with time and that, sometimes, meteorites would spawn on my pig at the edges of the screen.
Good entry!
The only suggestion I have is to make it so that the player is constrained to what the camera can see (or have the camera follow the pig). It felt a little unnatural that I could spin off-screen.
Good job!