
Slimy Dungeon
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Welcome to "Slimy Dungeon"!
(Ludum Dare 45 Entry by @dodori & @thunder)
Slimy Dungeon was made in 72 hours for the Ludum Dare 45 Game Jam.
All the art, sounds and code were made by us in 72 hours.
#### Story
You are a small slime, outcast by your slime family. On the search for a new place to live, you find a dungeon guarded by Rock Crabs.
You make it your goal to explore the WHOLE dungeon, in hopes of finding new cool things to keep, to replace the belongings-shaped hole in your slimy heart, caused by leaving all your belongings at home.
(Too bad the dungeon is endless!)
#### Controls
WASD or ARROW KEYS to move.
Aim with your mouse, and hold LEFT CLICK or LEFT-CTRL to shoot!
You could technically use a controller for the movement, but none of us had a working controller at hand, so we didn't implement the shooting mechanic for it. (Sorry :/)
The dungeon is generated at runtime, and items drop randomly. Feel free to share your highest floor scores, or test out how the items stack!
#### Screenshots
#### Change-Logs:
08.10.2019, 7:47AM [CEST]:
> Changes: Fixed Typo in Tutorial, Made skipping the tutorial work for HTML5, Fixed shots disappearing when you're too close to the wall, Fixed Eye Boss not applying Damage Animation Correctly, Fixed Floor Count going up by 2 instead of 1 per floor, by popular bug reports: Player now freezes correctly so you don't run into enemies when entering a room.
This is both mine and Thunder's very first Ludum Dare Entry, and of course we had to choose a Randomly-Generated Rogue Like... Sorry for the spare item and enemy variety.