Spam Space To Exist

Spam Space To Exist

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.36
fun: 3.45
innovation: 3.54
theme: 3.88
graphics: 2.82
audio: 2.74
humor: 2.42
mood: 3.02

Introduction

You are nothing. Well, for now. If you spam the spacebar in Spam Space To Exist you can exist, then you can get bigger by absorbing stuff! If you absorb enough stuff, you might be able to absorb the biggest stuff, like, say... a planet! The people living here are no fun and they don't much like that idea, so you'll have to absorb them too with all their silly technology.

*

Game Objective

Your objective in Spam Space To Exist is to exist as much as possible, which means getting really big. By touching floating debris you absorb it and it sticks to you, becoming you. When you get big enough, your final goal is to absorb the local planet. However, it is heavily defended.

When useful technology sticks to you, it starts working for you. Weapons are especially useful for fending off enemies, but these puny beings are also very susceptible to a good clobbering by your mighty girth. The bigger you are, the more damage you inflict when you bash enemies. Destroyed enemy ships will drop their useful bits, good for absorbing.

*

Controls

(Available in-game)
- Spacebar - Spam this to become something from nothing at the start (or if you get blown up)
- WSAD or Arrow Keys - Move around
- QE or Page Up/Down - Rotate

*

Screenshots



*

The Team


- Ketura - Design, Programming
- Wheffle - Programming, AI, Music, Sound Effects
- FieryVictoryStar - Programming

We formed an ad-hoc team the day of the start of the jam. Spread across multiple time zones and none of us having been able to take much time off on Monday to wrap up, we managed to bust out something that passes for a game. Success!

Tools

- Unity - Game Engine
- Bosca Ceoil - Music
- BFXR + Audacity - Sound Effects

*
Found a bug?
Tell us on Discord