
Terra Nil - Reclaim the Wasteland
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Terra Nil is a relaxing city builder about ecosystem reconstruction.
My take on the theme was that starting with nothing was just a barren wasteland that you need to rejuvenate.
The 6 buildings I managed to create form a nice circular dependency so expansion is always a little difficult.
Some protips :P
- Start with a turbine
- Order of building matters (e.g. you need to place the greenhouse after the scrubber)
- Pay attention to the overlays and tooltips
- The procedural generation can technically create an unwinnable state, but I don't think this should happen and if it does, just restart
Controls:
- Left click to select
- Right click to deselect
- Mouse wheel to zoom
- Arrows to pan
- R to rotate
- Esc to bring up the menu
Tools:
- Unity
- PyxelEdit
- WolframTones
- Audacity
- Bfxr
- JuiceFX
My take on the theme was that starting with nothing was just a barren wasteland that you need to rejuvenate.
The 6 buildings I managed to create form a nice circular dependency so expansion is always a little difficult.
Some protips :P
- Start with a turbine
- Order of building matters (e.g. you need to place the greenhouse after the scrubber)
- Pay attention to the overlays and tooltips
- The procedural generation can technically create an unwinnable state, but I don't think this should happen and if it does, just restart
Controls:
- Left click to select
- Right click to deselect
- Mouse wheel to zoom
- Arrows to pan
- R to rotate
- Esc to bring up the menu
Tools:
- Unity
- PyxelEdit
- WolframTones
- Audacity
- Bfxr
- JuiceFX