Pretty good game. I really like the music and the art. Gives the game a really good feel. it would probably be better if new zombies didn't show up when you were trying to buy stuff. Good job all in all!
lol "No time to make a winning screen, but you've won!" that's the spirit of game jam.
I really liked the gameplay idea, very fast paced, need to time your punches right. I think having the helmet of the zombie be a different color than green help the player identify them in this high speed. other than that the zombie sprites were nice!
A cool entry, I liked the mood with the audio together with the dark post apocalyptic world. I would be curious to know of the background story how did all this happen, with the world going so bad and character ending up under a bridge in hes underwear punching zombies haha. Nice entry, good job @digitaldude555
Good job on completing your entry :) I don't get why the fork is so expensive, but considering this is the only question I ask myself when I'm punching zombies on scooters while I'm half-naked, maybe I need to reconsider what I believe in.
Nice one! Funny game, the art is nice and different, and the mechanic is nice. Maybe some more feedback when hitting like the zombie exploding or alike will make it even more fun!!
Cool idea, I almost feel like the zombies should be appearing in time with the music, something like a Rhythm heaven game.
Didn't think the camera jumping around when you moved worked that well, it just made things disorientating. Also I found it basically impossible to tell which zombies were which, and so couldn't tell how many times to hit. I think the sprites need to be REALLY different in order for people to be able to tell as they're approaching. Maybe single hit zombies aren't on motorbikes, and the three hit zombies are HUGE?
This is a fun little game with some great graphics and some good music. For me the game felt a bit short, but for a game jam it okay. Overall a pretty good jam game. Well done.
@joeshanahan Yeah should have changed their colors at least but I knew I didnt have time to do a walk cycle so a put everyone on bikes so I only had to animate the wheels.
I need to know the story behind this man. Why is he half-naked? What happened to the city? Is he cold? When did zombies get proficient at riding motorcycles? This game gave me a really good laugh and I had some fun with the gameplay. Music gave a kinda dreadful feel to such ridiculous visuals. Nice work!
A little rough around the edges of the "buy" screen / gameplay transition, but who cares when the feeling of smacking the zombie is on point! The music keeps it jamming, and while I was initially confused by the double-hit guys once I figured out the groove it started taking on that almost rhythm-game like execution-timing-exactness and I started really enjoying it. It was almost a little too short.. but better to leave too early than to drag on too long. Nice work!
I'm really confused about what I just experienced. I kinda got it but then I was teleporting everywhere and zombies were teleporting everywhere? Just needs some polishing up really.
Comments22
that's the spirit of game jam.
I really liked the gameplay idea, very fast paced, need to time your punches right.
I think having the helmet of the zombie be a different color than green help the player identify them in this high speed.
other than that the zombie sprites were nice!
the punch sound is spot on.
Didn't think the camera jumping around when you moved worked that well, it just made things disorientating. Also I found it basically impossible to tell which zombies were which, and so couldn't tell how many times to hit. I think the sprites need to be REALLY different in order for people to be able to tell as they're approaching. Maybe single hit zombies aren't on motorbikes, and the three hit zombies are HUGE?