Games not loading for me! That said that could just be me, I'm having trouble with one or two browser games today, but maybe someone else is having the same problem? I'll try again later!
@wilson-taylor Sorry to hear that. I've tested on 3 different computers, on different browsers, web build seems to work ok. But you're not the only one who reported this, so I can only assume there is some weird bugs going on with gotm website itself. Unfortunately, it's out of my control, so I can only suggest trying the windows build instead.
Very nice game, I love it. Simple premise with execution. I think It should increase in difficulty over time, before I achieved stability I was sure this game just goes on and on because there is no sense of progression so people might leave the game without knowing that there is an end. But it is such a nice game with interesting mechanics so amazing job, Kudos!
Very fun little game with some puzzle/card elements. I like the inside out inspiration. The art and sound production quality is quite good given the 48h limit.
Interesting puzzle mechanic! The art looks very solid. It might be somewhat to easy, al little more challenge would be appreciated. Keep up the good work! :smile:
Nice!! Really original concept, and a great execution. Game is super responsive, music is really chill, and the art is really well done!! A really solid entry, great job!
That's one is my favourite for the time being. I really like the graphics and music. But the theme and gameplay is just blew my mind, it's so cool, interesting and unique! This game has a potential to grow into something beautiful. Now it's too easy to play, maybe you should balance it a little, add more levels - tile layouts and so on. But still it's a great game!
An interesting puzzle! I like the innovation that the pieces themselves have an expiration date. Not sure how to get the stability bonus though, but I liked it.
As feedback, I think you could improve the tooltips (show them sooner), and have some sort of levels, timer, or otherwise challenge to make me make decisions quickly and be challenged.
I went from "Keep Charlie's emotional state stable" to "Keep that red guy on the right alive!" because I had one tile there for aaaaaages.
Once I figured out the stability mechanic, I payed more attention to what I was placing.
Music is nice and relaxing, artwork is really good. I like the mechanics of the game. I found it hard to fail, though. Feels like I could play indefinitely without much issue.
Pretty neat! I started placing tiles more strategically when I figured out the stability mechanic. The only thing I'm missing is a fast-forward button for when you're waiting for a particular tile to vanish or heal.
Great game idea, felt really polished! I'd like the game to get harder over time and place more emphasis on stability, perhaps limit the rate at which you can get new tiles. Overall really good job though!
Comments21
Was able to maintain indefinitely my human alive! :v:
As feedback, I think you could improve the tooltips (show them sooner), and have some sort of levels, timer, or otherwise challenge to make me make decisions quickly and be challenged.
Once I figured out the stability mechanic, I payed more attention to what I was placing.
Music is nice and relaxing, artwork is really good.
I like the mechanics of the game.
I found it hard to fail, though. Feels like I could play indefinitely without much issue.