afterthought

Your girlfriend left you. You are trying to recall the small details that led to these unpleasant events so that you can sort things out and keep a relationship.
Recover your memories by placing missing items to the right spots.
Controls:
W/A/S/D - movement
RMB - cycle thoughts
Hold LMB - hold an item
- Code, Music: Stepan Masychev (Steff)
- Art, Gamedesign: Dmitrii Obukhov (Rion, https://twitter.com/essinior)
We are not native english speakers, sorry for probably bad writing. Feel free to point out typos.
Changelog:
- Fixed collisions- Fixed overlapping text
- Fixed typos and grammar
Genres: interactive fiction






Comments21
It wasn't my slice of tea in terms of fun, but I was definitely engaged. Twice I somehow got out-of-bounds and had to restart but I doubt anyone else will have that issue (I tend to walk into walls a lot).
The translation was good enough, and honestly having the translation be imperfect *improved* the mood :)
I love the graphics style
Loved the visual part.
I really liked the concept of this game. The assets are pretty well done and consistent. Music gives the correct mood and the narrative is interesting. Sometimes i couldnt pick the itens anymore. This made me restart the game 3 times. Anyway, its a great game! Good job!
Didn't read the controls, so got lost in the white at first :D But after I figured them out, understood what I was supposed to do from the get-go.
Solid visual aesthetic, the pixelized textures look great! Music fit well with the visuals, only was a bit loud at times.
Did not encounter any bugs that were mentioned before. Guess you fixed them? Anyway, nice entry!