The Beckoning

The Beckoning

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overall: 3.39
fun: 2.81
innovation: 2.75
theme: 3.56
graphics: 4.39
audio: 4.08
humor: 2.18
mood: 4.25
https://www.youtube.com/watch?v=M8zxXVs0Wkg

_Well, here I am. This place feels otherworldly. The lighthouse… What is it about it that beckons so powerfully? I cannot break free from its spell, I cannot tear my gaze from it. Yet, regardless, I must escape._

_The Beckoning_ is a 3D platformer where your goal is to reach the lighthouse (or maybe something else?) Along the way, you’ll face a variety of obstacles, all while being irresistibly drawn toward eerie, otherworldly lights that you cannot look away from.

Controls:

* WASD — Move
* Space — Jump
* Shift after jumping — Air Dash
* E — Respawn at a checkpoint
* P — Pause
* 0 — Skip Cutscene

Our team:

* __Gamedesign and Leveldesign:__ Dmitrii Obukhov
* __Game Systems and Logic:__ Ivan Ivanov, Igor Vorobjev-Nikitin
* __3D Art:__ Alex Shustov, Lerka Dverka
* __2D Art:__ Polina Zhuchkova
* __Music and Sound Design:__ Stepan Masychev
* __Team Management and Cutscenes:__ Vitaly Bezmennikov
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