Bioternity

Bioternity

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overall: 3.47
fun: 3.17
innovation: 3.39
theme: 3.69
graphics: 4.03
audio: 3.08
mood: 3.50
Ecosystems can be sensitive and all species must be in balance. Flowers need sun and water to grow, but too much or too little and they might go extinct. No flowers means
no food for the bees and the caterpillars, which then leads to not enough food for the birds. You know the drill.

Keep the ecosystem alive by adjusting the number of species in the world.

__Controls__

Mouse

Click on buttons in the menu at the top of the screen

__Goal__

Keep the ecosystem alive for 3 minutes by controlling the rain and capturing or releasing flowers and animals

__Download__
https://www.lingonstudios.com/Bioternity.zip

__Created by__

__Jakob Svensson__

Programming,
Gameplay

__Matilda Ericsson__

Graphics,
Programming

https://twitter.com/lingonstudios
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