
Moose Diver
Collect coins from the ocean floor. Sell the coins and upgrade the moose diver's gear to reach greater depths and more valuable coins.
How to play:
Use the coin vacuum to collect coins. Bring back the coins to the island to sell them. Buy upgrades and repeat.
Be careful to not run out of oxygen as you will drop the coins you have collected if you do. Go back to the island to refill oxygen.
Controls:
* WASD, move character
* Space (hold), activate coin vacuum
To run the game download and unpack the zip file, then run MooseDiver.exe
The game is made in C with raylib
I made everything myself during the jam except for:
Sound effects/Music, these are licensed assets
The base moose model and animations, borrowed from another game of mine
The UI assets, borrowed from that same game
Let me know in the comments what you think about the game or if you have any issues :relaxed:
How to play:
Use the coin vacuum to collect coins. Bring back the coins to the island to sell them. Buy upgrades and repeat.
Be careful to not run out of oxygen as you will drop the coins you have collected if you do. Go back to the island to refill oxygen.
Controls:
* WASD, move character
* Space (hold), activate coin vacuum
To run the game download and unpack the zip file, then run MooseDiver.exe
The game is made in C with raylib
I made everything myself during the jam except for:
Sound effects/Music, these are licensed assets
The base moose model and animations, borrowed from another game of mine
The UI assets, borrowed from that same game
Let me know in the comments what you think about the game or if you have any issues :relaxed:
Tools: raylib
Comments1




That being said, the movement is fine but the vacuum using the space key is tedious. I would keep the movement keys the same and use the left mouse button to vacuum.
Additionally, you could make the 'W' key move forward, to change directions just move the mouse left or right, and use the left button to collect the coins.
Just a thought.