
By the Sword
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
By the Sword was an overly ambitious attempt at making a multiplayer card game in ~~48~~ 72 hours. It mostly works, but I probably wouldn't consider it a "proper game" as yet.
> To play, open up one normal browser window and get a friend to open another (or open a second browser window in private mode to play two-handed). Open the link and click the "vs People" button. Then create a lobby. Once two players have joined (you may need to refresh the lobby page to see updates) then you can both click start and away you go. There is a rules page accessible from the home page.
In By The Sword, you and up to ~~3~~ ~~2~~ 1 of your friends enter the arena in Ancient Rome, ready to fight to gain popularity and earn your life, and your freedom. Will you work together to defeat the enemies in the arena, or will you turn on each other and be the last surviving Gladiator, winning all the fame and glory for yourself?
- Many (most?!) card special effects are not implemented
- There is almost no visual feedback on actions :)
- creatures don't fight back yet.
---
---
Life and parenthood during lock down made this an overly ambitious project for a 72 hour game jam and in the end I just ran out of steam. I think the game design is interesting, but the implementation is only about 70% usable with limited help text, animations etc. So it may be a little hard to follow as you try to play it.I may develop it further, but will probably do it on paper first.
> To play, open up one normal browser window and get a friend to open another (or open a second browser window in private mode to play two-handed). Open the link and click the "vs People" button. Then create a lobby. Once two players have joined (you may need to refresh the lobby page to see updates) then you can both click start and away you go. There is a rules page accessible from the home page.
In By The Sword, you and up to ~~3~~ ~~2~~ 1 of your friends enter the arena in Ancient Rome, ready to fight to gain popularity and earn your life, and your freedom. Will you work together to defeat the enemies in the arena, or will you turn on each other and be the last surviving Gladiator, winning all the fame and glory for yourself?
Known issues
- Many (most?!) card special effects are not implemented
- There is almost no visual feedback on actions :)
- creatures don't fight back yet.
---
Example cards
---
Mini post mortem
Life and parenthood during lock down made this an overly ambitious project for a 72 hour game jam and in the end I just ran out of steam. I think the game design is interesting, but the implementation is only about 70% usable with limited help text, animations etc. So it may be a little hard to follow as you try to play it.I may develop it further, but will probably do it on paper first.