
Slimefall
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
NOW WITH POST-JAM HTML5 VERSION!! (see itch.io link below)
Gather slime from the cave, and don't hit the ground until you've collected enough (see top right). See how deep you can go (only 4 levels :cry:)!
Controls: WASD, arrows.
Game made in the Bevy Engine with Rust. The game could probably do with a better character controller and more levels but I'm satisfied.
NOTE
The windows download on the itch.io link is the Game Jam version. On itch there is also a post-jam HTML5 build. The github releases link has all the previous releases including (untested) MacOS and Linux builds.
Things I would have liked to do:
- a better character controller,
- destructible terrain (to make it more of an exploration puzzle rather than a jump puzzle)
- background music
- more detailed backgrounds and platforms
Gather slime from the cave, and don't hit the ground until you've collected enough (see top right). See how deep you can go (only 4 levels :cry:)!
Controls: WASD, arrows.
Game made in the Bevy Engine with Rust. The game could probably do with a better character controller and more levels but I'm satisfied.
NOTE
The windows download on the itch.io link is the Game Jam version. On itch there is also a post-jam HTML5 build. The github releases link has all the previous releases including (untested) MacOS and Linux builds.
Things I would have liked to do:
- a better character controller,
- destructible terrain (to make it more of an exploration puzzle rather than a jump puzzle)
- background music
- more detailed backgrounds and platforms