
Ludum Dare #46compo
Comboboy

Comboboy is lost and running out of energy. Help him in this turn-based puzzle game.
Controls
Use the mouse to plan Comboboy's movement.
Conditions
- Comboboy must collect energy every turn.
- Comboboy must move three times every turn.
- Comboboy can only move in straight lines.
- Comboboy will perform an action when finishing a move.

Genres: puzzle
Comments20

NicoNeko21 Apr 2020, 18:20
Really nice game! It'd be nice if we know how much energy/what gold /killing enemy does though.
Connor0Wolf21 Apr 2020, 18:21
Really interesting design choices in this game! Haven't seen a puzzle game like it before. The music and SFX are a bit jarring, and I didn't really understand how the energy mechanic worked, but I finished the first couple of levels before getting stuck! Great job!

LudumDareDevil21 Apr 2020, 18:25
Really cool!

Ilya_Nazarov21 Apr 2020, 18:29
Very consistent product! All the elements - graphics, sound, gameplay - are very simple but perfectly correlate with each other. Good work!

Cameron Borthwick21 Apr 2020, 18:34
Great game. At the end I just wanted more levels to play :smile:. Only thing this needs is some UI for the energy bar and maybe a bit more challenge. Great work.
Jimanzium21 Apr 2020, 18:34
I think it could of done with some more instructions/explanation of the mechanics but I still managed to get to the end. Really liked the background music loop, probably the best one I've heard so far. Graphics were simple but nice and got the job done. Overall good entry, well done.
Dukebot21 Apr 2020, 18:38
Very nice and interestinc concept, the most original game I played until now. I like the music and the graphic style, even if simple it's charming and cute. At first it costed me a little bit to figure out how the movement worked, but after that the puzzles were interesting and entertaining. Good job making this game!

Peter Jonsson21 Apr 2020, 18:38
The energy is per round of planning. Every executed plan (a total of three moves) must result in some energy being collected.

Lamasaurus21 Apr 2020, 18:42
Cool puzzle mechanic, but got a bit stuck on level 3 (I think). Maybe I'm missing something, but educating the player more on how the game works would have made the puzzle part pop out more :wink:

tompudding21 Apr 2020, 18:43
This is fantastic! I almost quit as I couldn't figure out one level, but when I realised that killing an enemy kept me alive as well it clicked. It had the same feeling of the classic puzzle games of that elation when you figure something out, amazing job

maaxoom21 Apr 2020, 18:43
Couldn't figure out how the energy system really worked. Sometimes I had a hard time figuring out if I would die after a move. Nice mechanic though, I reached level 4 I think! :sunglasses:
NaBo36922 Apr 2020, 14:45
Pretty cool game, the puzzles were clearly thought out and made to be challenging. The only thing which would make it better is a small tutorial at the beginning to explain the game a bit more but considering the time limit it is completely understandable it isn't in it

Kent Reese23 Apr 2020, 04:53
Really good game! Nice mechanics, really had me thinking on my feet. Good job!

Zesix23 Apr 2020, 17:40
This entry is a marvel of level (puzzle) design. The simple graphics also fit well. Great job :)

Shaolin Dave23 Apr 2020, 18:52
This came recommended to me, but unfortunately I don't have Windows.
I was going to try to port your source code to Mac/Linux/Web but I'm not sure what system it is. I use Unity, it looks like this is GameMaker?
I was going to try to port your source code to Mac/Linux/Web but I'm not sure what system it is. I use Unity, it looks like this is GameMaker?

Peter Jonsson23 Apr 2020, 19:19
@shaolin-dave, yes, this was made in Game Maker Studio 2. I tried exporting it as HTML5 as it is supported by Game Maker, but the export seems to be broken. I might, however, give it another go.

HolySparks24 Apr 2020, 14:29
Fun little game, some smart choices and puzzle designs. I finished it but I still don't get why sometimes my character would shoot 4 directions after tha last move and sometime it doesn't happen.
Also great music.
Also great music.

Peter Jonsson24 Apr 2020, 16:52
@holysparks, I think that you may have experienced a bug. It *should* always shoot in four directions when finishing the last move. I will investigate this.
Chris Rock25 Apr 2020, 01:58
I really like the concept here! The puzzles are a lot of fun. One thing I wish it had were a way to cancel a selected move spot. I very frequently found myself selecting a spot and immediately regretting it and having to start over. The graphics are perfect for this kind of game and the audio is great. Great work!



I really like the concept and the graphics were amazing(SERIOUSLY)
Dude this game is very good, I can't believe it was made in 2 days
Love from India