Crystalium

Crystalium

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overall: 3.10
fun: 2.90
innovation: 3.66
theme: 2.22
graphics: 3.77
audio: 4.08
mood: 3.67

**Crystalium(HTML5)**

*

Hey, it was really fun and challenging to work on something like this.

Crystalium is not a game, but audiovisual toy.
Each crystal is unique, sometimes it can be beautifully looking and sounding, sometimes not.
Just play "music" to grow crystals.

Controls:

- NUMBERS - play sounds
- SPACE - to next crystal
- ENTER - switch to full keyboard mode
- CAPSLOCK - start/stop recording

From web save recordings as *.wav
On windows files saved in recordings folder

Tools used:

- Language: Haxe
- Engine: Clay(based on amazing Kha framework)
- Editor: Sublime Text

Implementation notes:

I spent a lot of time researching and tuning how the crystals sound.
Each crystal sound is randomly generated from series of sine waves
If you play on numbers there's random scales for each crystal (minor, major, aeolian).
On top of it compressor, delay, reverb, and soft clipper, so we don't have any overload distortion, hopefully.

Use headphones for better experience.
Thank you for playing.
I hope you enjoy it.

Post jam updates:

Added attack to sounds.
Changed color blendings cause had issues. with windows build.
Some audio dsp optimisations
Fixed sound noises and artifacts.
Added recording to wav file
Found a bug?
Tell us on Discord