
Flora
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
-GAME-
You are an astronaut who finds himself in a planet where hailstorms and lava rains can happen in any minute.
Keep alive your little plant by watering it and not letting it burn with lava drops.
TIPS!
Player doesnt't take damage.
Lava drops can evaporate the water from your bucket.
Your umbrella will break after several hits.
Your plant doesn't take damage from ice drops.
Keep your bucket equipped if you want to fill it.
Your plant will grow through time.
To fill the bucket simply let ice drops hit you.
:rocket: :sweat_drops: :seedling: :umbrella2:
-About me-
This is the first time that I participate in Ludum Dare, and in a gamejam. I'm very happy with what I've done in this time, I really like the game and I really hope that you can enjoy it.
Also, I'm hoping to see your comments and critics, I know there's hundreds of improvements that I can put to the game but well, you know, time flies.
Game made in Unity
Graphics made in Aseprite
Sounds made in BFXR
Music made in FL Studio
You are an astronaut who finds himself in a planet where hailstorms and lava rains can happen in any minute.
Keep alive your little plant by watering it and not letting it burn with lava drops.
TIPS!
Player doesnt't take damage.
Lava drops can evaporate the water from your bucket.
Your umbrella will break after several hits.
Your plant doesn't take damage from ice drops.
Keep your bucket equipped if you want to fill it.
Your plant will grow through time.
To fill the bucket simply let ice drops hit you.
:rocket: :sweat_drops: :seedling: :umbrella2:
-About me-
This is the first time that I participate in Ludum Dare, and in a gamejam. I'm very happy with what I've done in this time, I really like the game and I really hope that you can enjoy it.
Also, I'm hoping to see your comments and critics, I know there's hundreds of improvements that I can put to the game but well, you know, time flies.
Game made in Unity
Graphics made in Aseprite
Sounds made in BFXR
Music made in FL Studio