Hatch The Egg

by sonmi
Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.82
Innovation★★★★★★★★★★3.18
Theme★★★★★★★★★★2.77
Graphics★★★★★★★★★★3.18
Humor★★★★★★★★★★2.25
Mood★★★★★★★★★★2.35
hatch your mysterious egg with your hatch Cards and defend it from those Knights with your attack Cards. have fun with my Little prototype, any Feedback appreciated hatchtheegg1.PNG

screenshot
Tags: #dragons
Genres: card game
Tools: Unity

Comments6

LouieJams
LouieJams21 Apr 2020, 22:33
Hey, I tried this a couple times but I couldn't figure out how to survive or what the fail state was? I would drag my crads over to defeat the knights and drag all cards over to the egg that had hatch on them but after 2 turns it would be game over?
Nice art and idea though :)
Jishin
Jishin23 Apr 2020, 18:32
It feels a bit too much as a prototype, so I will rather comment on the concept and some execution.

While the graphic is ok, my recommendation is to keep a unified pixel size, for the background and for the other sprites.

Once you choose a pixel size, it's always a good idea to stick with it in all your graphics :smile:

Mechanics are very simplistic at this stage, so there is not much to talk about. You get too many cards and attacks, without a real challenge.

These kind of games could be easily expanded upon, so keep working on it!
Kittyfeeda25 Apr 2020, 09:30
I like the concept and played it actually a few times in a row, so it is sticky (at least for me). After winning all times in a row, I got a bit bored, though but that is easy to fix.

Few ideas to make it challenging to win
- Make it that you not always get more cards to win.
- If you add more card types or/and zonks the chances of having always enough of the right cards to keep the egg hatch before the knights arrive is save

I like it, would play it again. Add a few sounds :)
Pineapple_Po11 May 2020, 10:28
I liked the idea, but the passage is very easy. I would complicate the game to get more interest
Bradalli11 May 2020, 11:16
This was a nice concept, especially with the cards and everything. However, the execution is not quite there. If you worked at it I think this would make a nice game.

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