Save The Captain
Hey hey!
What a weekend ;)
While i didnt finish some core mechanics, i learned some basics about Blender, game development in general and i am happy about that.
The game is more like a prototype, but pls let me know if u think the concept could work.
And pls leave a comment so i can rate ur crazy games )
What a weekend ;)
While i didnt finish some core mechanics, i learned some basics about Blender, game development in general and i am happy about that.
The game is more like a prototype, but pls let me know if u think the concept could work.
And pls leave a comment so i can rate ur crazy games )

Comments12
Some remarks:
1. Sometimes it is hard to determine on which line The Captain and beams are. Expectation: shadows or other landmarks can be used to determine distance to the objects.
2. Game is pretty short. Expectation: game contains more levels and variability.
3. You can win after loosing The Captain. Expectation: game restarts after loosing The Captain.
Nice entry!
Nice colour palette too.
The combination of grid-based movement with real-time obstacles is fresh.