I liked the audio and the game's graphics! Well done for making a working TD game, I liked the variety of enemies too. I feel like the UI for placing towers could have been clearer and whilst it does fit the theme, adding a bit of intro narritive or fun info could easily have improved the game's Theme rating!
wow! a TD in 48 hours, that is impressive. I was not quite sure what the different towers did but i made it until the end! yay! I did like the sound, very hellish :-)
This is cool! Hard to make a game like this during 48h but you've put together a very solid base.
Could get a lot more playability out of it with a few balance tweaks. ie. on level 2 by wave 4/8 no enemies could clear the first quarter of my screen, and by wave 5/8 every station had a Rocketer on it. Wave difficulty should definitely ramp up harder. Also, spiders aren't quite fast enough to induce a demand for the freezing tower, so there's no real reason rn to final build anything other than Rocketers.
A bug I experienced: After beating level 1, I returned to the main menu and tried level 2. No enemies spawned no matter how long I waited, I even tried a couple more times and nothing. Refreshing the page did the trick tho.
EDIT: Speedrunning level 2 I was able to get a full map of Rocketers by the time wave 3 started
Cool game, some solid tower defense mechanics. The graphics are nice though I wish the game a bit less zoomed in (or maybe I didn't find the control for that?). Fun to play.
I read that you were discouraged, i really enjoyed the game, the difficulty in the beggining made me keep trying until figure out the best way. there's a solid base here, you just need to maintain the difficulty over time. Good job!
"A bug I experienced: After beating level 1, I returned to the main menu and tried level 2. No enemies spawned no matter how long I waited, I even tried a couple more times and nothing. Refreshing the page did the trick tho." same bug here
Comments14
Good job!
Could get a lot more playability out of it with a few balance tweaks. ie. on level 2 by wave 4/8 no enemies could clear the first quarter of my screen, and by wave 5/8 every station had a Rocketer on it. Wave difficulty should definitely ramp up harder. Also, spiders aren't quite fast enough to induce a demand for the freezing tower, so there's no real reason rn to final build anything other than Rocketers.
A bug I experienced: After beating level 1, I returned to the main menu and tried level 2. No enemies spawned no matter how long I waited, I even tried a couple more times and nothing. Refreshing the page did the trick tho.
EDIT: Speedrunning level 2 I was able to get a full map of Rocketers by the time wave 3 started
"A bug I experienced: After beating level 1, I returned to the main menu and tried level 2. No enemies spawned no matter how long I waited, I even tried a couple more times and nothing. Refreshing the page did the trick tho." same bug here