Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)
Pretty cool entry ^^ I really liked this unique idea and design. Didn't expect a game with bootstrap ^^ It honestly felt like an iq test, but the idea was still very good. I'm just a bit tired now ^^ Cool entry :)
I liked the game! It's a very simple art style and the music is a great complement. I like games that makes you think, I would add some transitions between scenes to make it feel more fluid, had a great time playing it, good job.
Thank for the game :) It's a bit unfair to give me a game about a coding guy and a cat )) You knew that I am a big fan of while True: learn()!! I love how you combine puzzles and math tasks with stylish drawings and scenario :) Wish you the best of luck!
Very cool concept, didn't really get the correlation to the theme though. Had a lot of trouble with some of the puzzle, had to wrap my head around it somehow. The puzzles were really fun!
Well designed puzzles and hilarious story. Also, I think the visual style fits very well within the game. Congratulations, it is an amazing submission!
Hey, Nice concept ! Couln't win, I ran out of time, I couldn't answer the calculues properly twice lol. But the challenges were interesting. I enjoyed playing this game
This little game was quite funny and lovely. Puzzles were hard but i was so happy when I succeed in the maths puzzles ! A restart Button would be nice to start it other easily but otherwise good job guys !
Funny little game, but it is possible to win? I did a perfect coding run, visiting zero friends (super cruel, but it wasn't my first time, I just wanted to watch the ending) and I still didn't finish my work, I'm definitely not the best coder I guess... Some logic puzzles were nice, but maths? Not very fun to do some simple calculations. Also whatever choices I did, I passed through all the questions and situations, so I guess time stretches to my will, something like picking some random events (and not all events) would give replayability to the game, the same way as reordering the answer for the test, so trial and error is prevented (but difficult to do with those cute pen and paper drawings). With some small changes this could be pretty fun!
Hey, I thought about that possibility, I actually played 4 runs:
-Helped sometimes and worked sometimes, a balance, those actions were organic to me. I got this ambiguous ending where I didn't have time to finish the job, and neither humanity. That's when I though about the humanity ending.
-I helped every one of my friends and didn't care about the code. I got a gameover ending and I thought that was the end if I followed that path. (See run 4 for future realization).
-I did a perfect work run, avoiding every friend and answering correclty every test. Another bad ending, that felt a bit cheap, it would be better if I kept the job, but at what cost.
-I tried again the humanity run, but paying attention to the code questions. I won the game. (When I asked for impossible to win the game, I should have used different words) Now I see that there wasn't actually gameplay sacrifice when helping friends, which is not consistent with the story in my opinion. Also since the theme was staying alive, how will they live after losing the job? The intro is a bit misleading. It is a good hearted message, and I enjoyed the intentions, but I think there are some inconsistencies that make the game not as powerful as it could be. Nonetheless I did enjoyed a lot the game and think you did a great job, just trying to show some criticism since giving well thought feedback is my favourite part of the jam, so it's not just a competition of making games, but an opportunity to learn, trying to point what are the good parts of a game and the flaws as well as listen to others criticism (as long as it is constructive). Keep the good job!
Comments26
this type i have never played...
but dont worry
the music was nice and the art style was mind blowing
It's a bit unfair to give me a game about a coding guy and a cat )) You knew that I am a big fan of while True: learn()!! I love how you combine puzzles and math tasks with stylish drawings and scenario :)
Wish you the best of luck!
good work, keep it up.
-Helped sometimes and worked sometimes, a balance, those actions were organic to me. I got this ambiguous ending where I didn't have time to finish the job, and neither humanity. That's when I though about the humanity ending.
-I helped every one of my friends and didn't care about the code. I got a gameover ending and I thought that was the end if I followed that path. (See run 4 for future realization).
-I did a perfect work run, avoiding every friend and answering correclty every test. Another bad ending, that felt a bit cheap, it would be better if I kept the job, but at what cost.
-I tried again the humanity run, but paying attention to the code questions. I won the game. (When I asked for impossible to win the game, I should have used different words) Now I see that there wasn't actually gameplay sacrifice when helping friends, which is not consistent with the story in my opinion. Also since the theme was staying alive, how will they live after losing the job? The intro is a bit misleading. It is a good hearted message, and I enjoyed the intentions, but I think there are some inconsistencies that make the game not as powerful as it could be. Nonetheless I did enjoyed a lot the game and think you did a great job, just trying to show some criticism since giving well thought feedback is my favourite part of the jam, so it's not just a competition of making games, but an opportunity to learn, trying to point what are the good parts of a game and the flaws as well as listen to others criticism (as long as it is constructive). Keep the good job!