
KeepUsAlive

A brother and sister is trapped in the dungeon. There are terrible monsters and random bullets in the dungeon.
Use `WASD` to control brother.
The brother has a solid shield which can block all bullets. The shield will always point to where `your mouse` is.
The sister has two state, follow the brother or stay at somewhere. Press `LMB` to switch between two states. When the sister is staying, she will shoot to where `your mouse` is.
Bullets will hurt the brother and the sister. When one of them die, the game is over.
Keep them alive :)
Comments15

Kraono21 Apr 2020, 03:19
@xmatos Thank you for your comments and likes!! The problem of the protagonist holding the sword is that we thought about making the attack mode at the beginning, and the constant discussion and modification on the playing method finally became the current situation. The problem of the instruction manual was not considered at the beginning, resulting in increased difficulty. Thank you for your valuable comments! We'll keep going.
mehrdadsh21 Apr 2020, 07:07
this is my kind of game :)

Fictions21 Apr 2020, 09:03
Such a cute game :heart: I realy love the "Hänsel und Gretel" - Feel of the characters.

Meemog21 Apr 2020, 09:10
Its fun, but it's a little hard to control, but amazing game none the less
Baptiste Guerin21 Apr 2020, 09:11
Cool game!

AlexandrosKap21 Apr 2020, 09:16
I will keep you alive just chill

SAVVU21 Apr 2020, 09:19
Congratulations with your game! I played for a while and had a great time. I would make the controlls more obvious though. Good luck

Fax21 Apr 2020, 09:51
Congratulations.
The collisions between the 2 characters are difficult to deal with. But this asynchronous gameplay is a good idea.
The collisions between the 2 characters are difficult to deal with. But this asynchronous gameplay is a good idea.
Draelent21 Apr 2020, 11:52
Love the idea, my first project was about a brother/sister idea with the sister going slower than its brother but in charge of damages.. Great to see another example of this idea. Good feeling overall, just collisions between players is a bit hard to handle

Team-on21 Apr 2020, 21:14
Pretty unique mechanic - split attack and moving for fidderent characters, but I love that. With a shield angular speed a little faster, byt in overall I love that

bubbadubc22 Apr 2020, 14:41
I like it, except that she can shoot him, and hurt him and that makes it less fun. Otherwise, controlling two characters is awesome. I do wish the shield moved faster also.

noirdrive22 Apr 2020, 21:02
Nice idea to splitting gameplay brother/sister. The controls are a bit hard, damage done is from myself most of the times. Overall, Good work!
mehrdadsh25 Apr 2020, 07:12
Hello, nice game, nice graphics. im a programmer looking for a graphic designer or a team to join and maybe work on new games, are you interested?
[email protected]
my LudumDare Game:
https://ldjam.com/events/ludum-dare/46/social-distancing-for-ladybugs
[email protected]
my LudumDare Game:
https://ldjam.com/events/ludum-dare/46/social-distancing-for-ladybugs
Kraono25 Apr 2020, 15:43
@mehrdadsh Hello, I'm the art design of this game. Thank you for your invitation. But because there are too many homework in school recently (we are still in school), I really can't join in the new game production. I'm sorry, you are an excellent game producer. I hope you can find a better graphic design♥


Congrats on making this game in three days! ´
I really like that it forces you to take a different approach than you would in this kind of games. I also like the main characters sprites(why is he holding a sword though?).
I didn't like that the game starts without giving you a chance to read the instructions, I also though that it started way too hard, I got overwhelmed fast.