Movement and jumping feels good, I like how the map gets painted. Seems a little slow paced, I never felt in danger after ~3 minutes most of the evil orbs didnt get close to my tree. and I couldn't figure out what the counters at the top were counting.
Took a while to get used to the movement, but once I did jumping felt really satisfying. I liked the graphics, especially the colors (blue tree looks awesome!). The gameplay was a bit slow imo, but I didn't play it for very long so maybe later waves are more challenging. Overall - nice job!
Cool game! I like the looks of the blue tree, and the sound effects were satisfying. The jumping felt a bit off at first, although it felt smoother after you get used to it. The crosshair also sometimes disappeared. Overall, this was a very fun 3D game! Good job!
The low poly graphics are really nice! I also enjoyed the sound effects. They play an important role in letting the player know something wrong is going on. I think the controls were a bit off though. It was hard to control the player up the hills and there was no visual cue for when you could push the balls away. Nonetheless, great simple game!! Keep it up! You could definitely enhance it and release as a casual game!
I liked the graphics and how the enemy balls get pushed away by the attacks. Sometimes it is hard to see where the enemies are, I think some sort of overlay/HUD could help?
Nice game, I liked the jumping movement mechanic. I found I could survive by just jumping and slamming repeatedly right next to the tree, maybe a cooldown timer for the abilities would make it more challenging.
Seems a little slow paced, I never felt in danger after ~3 minutes most of the evil orbs didnt get close to my tree. and I couldn't figure out what the counters at the top were counting.