You are a beautiful man, with a beautiful impenetrable game. I feel like a complete dolt playing it and thoroughly enjoyed every moment! One question...How can I grow a proper tree? Owl
@owl-skip did you make sure the temperature and light levels are listed as good? Also don't water or feed the plant too much. If a seed is difficult to grow you can always start again :)
I love how you took a game that doesn't seem like it would be that enjoyable and made it realy quinte and by far the best looking game this jam and one of the coolest. Only thing i would change is the buttons and stats since i don't feel like they feel off.
@causalpigeon thanks for the kind words :) The buttons would be better as icons and the stats as visual indicators. I wasn't too confident in my art skills to do so...
I have wanted to create a game similar to this for a while but I just couldn't work out the details into a game. Nice work! I really liked the idea of singing to the plant and it was implemented well. I would disagree with your statement about the theme @alex-mulkerrin I feel like this fits it quite well. If I were to nitpick I would want a bit more strategy involved but this game feels complete even without it. Thumbs up!
@dandala88 thank you very much :smile: if you want feel free to have a look at the source code on itch.io to see how it works. Yeah more strategy would be nice to add, I had all kinds of ideas for more activities like pruning, weather effects and choosing different seeds.
@pke1029 thanks :smile: I'd be more than happy to explain how the whole thing works. The plant is made up of branches each with a leaf at its tip. When a branch matures it then has a chance to create up to two child branches from its leaf end.
Of course if your more interested in how the sim decides if the plant grows or not its really rather simple; some water and plant food but not too much, and good heat and light settings.
Please go ahead and read the source code, I hope you find it manageable :D
This is really enjoyable, with more surprises than I would have thought. I loved the simplicity of the interface. The fact that it's both overly serious and not serious at all makes it very cool and fun. Also, these programmer graphics sure are looking nice. It reminded me of Electroplankton in a way, and this thought made me wish for a little more sound!
Simple concept but I really enjoyed watching the growing animation. Looks really cool, although it toook me a while to understand how to get the tree to grow. Here is one of my trees!
@rhiz thank you :smile: pruning is something I thought about adding. I would need to work out a lot of collision boxes to do that, which would mean calculating a hitbox based on all the parent lengths and angles... Perhaps that can be a project for another time :P Ash looks lovely, really nice colours.
Very nice game and amazing way of handle the theme. My only "problem" was that i couldn't quite understand how the plant reacts to the different actions.
@j-c-one-bit-studio@alkis yes the game would have benefited from having nicer feedback on plant state, as it stood it only had debug-like text. I would have preferred to have meters showing heat and light tolerance for example.
@jonaspk Lindsay is clearly a plant that grows by her own rules! :smile:
I love the idea! The game`s art was simple but amazing! The game was pretty intuitive. I am not exactly how the game relates to the game jam`s theme. Never the less good job, and keep it up! Also The game idea is unique and interesting.
Comments64
Wasn't quite sure how the various paramaters affected growth patterns.
Here's one I thought was pretty:
@trko Thank you!
@majk-fl yeah, procedural generation is great :D
@jonah that is indeed a great name for a tree :D
@furfel thanks :smile: make sure to treasure it whatever the name :P
@zimny11 thank you, hope the singing wasn't too offkey.
Nice work!
@causalpigeon a tree to be proud of for sure :)
Yeah more strategy would be nice to add, I had all kinds of ideas for more activities like pruning, weather effects and choosing different seeds.
not sure what singing did though, did it have an effect?
@furfel thank you for liking my very programmer art graphics :smiley: Sadly the only music I could make would be as bad as the singing :sweat_smile:
Of course if your more interested in how the sim decides if the plant grows or not its really rather simple; some water and plant food but not too much, and good heat and light settings.
Please go ahead and read the source code, I hope you find it manageable :D
It reminds me of my LD45 Game L-Flowers. Nice work!
It seems like my plants always reach their maximum size before they even outgrow their first pot.
If you were to keep adding to it, I'd be interested to see how pruning might affect your growth model.
The singing is really cute and a nice touch.
Here is Ash:
Ash looks lovely, really nice colours.
@jonaspk Lindsay is clearly a plant that grows by her own rules! :smile:
With some improvements to the UI and a slower process it could be a fun pocket plant game for mobile :)