
NOAS
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Numeric Operating Armored System (NOAS) is my prototype for the LD46.
NOAS is a top down shooter with a TPS view, there is a tutorial in game to explain the control and the goal of the game, see more on my itch.io page.
NOAS was realised with GAME MAKER STUDIO, that's a challenge for me to make a 3D GAME with this game engine !
I made an HTML5 version but prefer the windows version to play if possible (better resolution and speed).
CONTROL : WASD to move, Mouse to aim and shoot (left for normal shoot, right for stunning shoot) ! Use V to switch the view, press space to continues dialogs, ALT+ENTER on the windows version to enter in fullscreen mode.
Software used to make this prototype : Game Maker Studio, Blender, Inkscape, Audacity.
```
21/04/2020 Fix
-Invert the texture uv for "clue block"
-Correct "espace" to "space" in text
-Prevent activation of multiple spawner
-Press space display now immediately all the text in narrator
-Reduce the audio gain```
```
24/04/2020 Fix
-Solved a collision problem with "clue block";
-Added "escape" toogle fullscreen in windows version;
-Added key_letter 'M' to return menu instantly;
-Added a variable to memorise and restore the camera view after dialogs.
-Added a condition to prevent fire with the 2 shot in the same time.
```
NOAS is a top down shooter with a TPS view, there is a tutorial in game to explain the control and the goal of the game, see more on my itch.io page.
NOAS was realised with GAME MAKER STUDIO, that's a challenge for me to make a 3D GAME with this game engine !
I made an HTML5 version but prefer the windows version to play if possible (better resolution and speed).
CONTROL : WASD to move, Mouse to aim and shoot (left for normal shoot, right for stunning shoot) ! Use V to switch the view, press space to continues dialogs, ALT+ENTER on the windows version to enter in fullscreen mode.
Software used to make this prototype : Game Maker Studio, Blender, Inkscape, Audacity.
```
21/04/2020 Fix
-Invert the texture uv for "clue block"
-Correct "espace" to "space" in text
-Prevent activation of multiple spawner
-Press space display now immediately all the text in narrator
-Reduce the audio gain```
```
24/04/2020 Fix
-Solved a collision problem with "clue block";
-Added "escape" toogle fullscreen in windows version;
-Added key_letter 'M' to return menu instantly;
-Added a variable to memorise and restore the camera view after dialogs.
-Added a condition to prevent fire with the 2 shot in the same time.
```