Pas

by lukuluk
co-authored: @leorototo, @badpaul34
Overall★★★★★★★★★★3.47
Fun★★★★★★★★★★2.81
Innovation★★★★★★★★★★3.33
Theme★★★★★★★★★★3.58
Graphics★★★★★★★★★★4.25
Audio★★★★★★★★★★3.67
Mood★★★★★★★★★★3.64
Pas

Pas_Screenshot1.png

Goal

Keep the fire alive by throwing items in it.

Controls

• WASD •••••••• Move

• Mouse ••••••••••••••••• Look at

• Left click •••••••••••••••••••••••• Interact

Credits

@leorototo •••••••••••••••••••••• Map building & Level design

@badpaul34 (KKparterre) •••••••••• Shaders implementation & Materials

@lukuluk •••••••••••••••••••••••• Terrain mesh generation & Player interactions

• skanouuu •••••••••••••••••••••••* Shaders & Music

screenshot

Comments17

IronyGames
IronyGames21 Apr 2020, 11:57
Hmm, the graphics look very interesting. Did you replace every mesh face with a circle on rendering? Unfortunately I can't play it, as it runs at about 0.5 frames per second on my computer (Windows7, i7 CPU)
badpaul34
badpaul3422 Apr 2020, 13:41
@ironygames arf, sorry for your bad experience with it :/
No we don't replace mesh faces we use a point cache generated by Unity (maybe only HDRP) and then use it inside a VFX graph (new HDRP particles). You can have as much points as you want: it's not related to the vertex count (but be carefull the points coordinates are stored in a txt-ish file so a lot of point = a lof of RAM needed to play).
Actually, we had to reduce the amount of points during the jam to make it playable. But still, you couldn't play it :(
DocGeraud
DocGeraud23 Apr 2020, 08:55
Hello les gars ! Perso j'ai pas eu de soucis pour y jouer, et ça rend super. Vous avez fait un beau boulot là dessus. :smile: Ca aurait été cool un poil de narration ou de progression mais j'imagine que vous avez pas trop eu le temps.
badpaul34
badpaul3423 Apr 2020, 20:55
3 Gd 1 prog, on pouvait pas faire de gameplay tu comprend ^^
smirnov48
smirnov4826 Apr 2020, 07:47
^( freezing. my poor old computer.
raphy
raphy10 May 2020, 11:06
Very nice looks!
stuembi
stuembi10 May 2020, 11:11
interesting art concept, unfortunately cant realy play it :(
Link
Link10 May 2020, 11:20
I can't understand why, but I loved the graphics. I had no problem running the game, but it could be hard to run on a lower-resource computer. Nice job!
uvwar
uvwar10 May 2020, 14:58
Awesome point cloud effects and music/sound, very creative! Walking around was a little strange in that I seemed to have a lot of momentum and was jittering up and down a lot while standing in place, though.
DaniBoySan
DaniBoySan10 May 2020, 16:34
i liked the art concept and i found fun...
Valeth212410 May 2020, 16:39
The most unique graphics I've ever seen !
PapyKent
PapyKent10 May 2020, 16:58
Really nice audio and that shader is pretty nice! Maybe a more plane level would have make it easier to navigate. Loved the mood, great work!
NunoRibeiro
NunoRibeiro10 May 2020, 18:17
Everything about this game is stunning! In the beginning I was hitting everything because I thought the movement speed was too high, but then I got used to it (also, I sometimes got sutck in some places near trees). I had a lot of fun, though, and I would love to see a full game based on this artstyle. One of my favourites from the jam.
Mark A Pressler10 May 2020, 19:19
Pretty cool game! The graphics are very unique, and do actually add to the gameplay a bit as it's nice to be able to see the sticks you want to gather through the hills sometimes. The audio is very nice and enjoyable to listen to. I didn't feel much of any sense of urgency, as the fire doesn't go out very quickly and there seems to be plenty of fuel to gather. Maybe some sort of warmth bar would be cool—that goes back up when you're standing close to the fire, such that you have to decide between staying warm and going out to get more fuel. Overall, nice job though!
Psychedelia
Psychedelia10 May 2020, 20:08
Hello, I really enjoy the atmosphere you have created! Had fun exploring around and visiting the fire sometimes, this could be a very cool game. You can actually see the fire and sticks through the terrain! Please continue with this!
scsc11 May 2020, 15:02
As a first impression I must say this effect is really cool, and it'd be definitely worth occasionally using even in other games. I also had a huge issue with
NurkkaCthulhu11 May 2020, 15:31
The graphics were interesting, very pointillism! I liked the simple mechanics. However the moving was very floaty and felt a bit bad, and I lost myself when I went exploring (did not quite drop from the game area but I think I still got stuck) :P I also got stuck into a tree momentarily, it's a good thing you can jump!

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