You wake up, locked in a dark, spooky mansion. And worst of all, your phone is out of battery. Keep your phone charges so you can use the flashlight and make calls. Find your way out of the mansion, and discover its dark secrets along the way.
Controls:
- 'WASD' to move
- 'F' to use your flashlight (Be careful, it will drain your battery faster)
- 'Mouse and left mouse button' to use your phone. Select options for what the protagonist should do or say.
- 'Escape' to pause. From there you can Save('F5') or Load('F9'), or reset the game.
Hints:
- Save OFTEN, and when not in danger.
- Hazards will be denoted by a red X on a tile. The monster will block off these tiles when it passes them.
- When you collect the key for a wing, all hazards in that wing will activate, making a maze to escape. You can see where these hazards are before hand if you want to have an easier time making it out.
- Find keys to unlock the three wings of the mansion.
- A few actions in phone calls can trigger environmental changes and vice versa.
Walkthrough (If you are stuck):
- Key 1: Right north of where you start.
- Key 2: All the way through the East Wing, follow the horrible growling noises after the wine cellar.
- Key 3: Past the West Wing, into the garden, there is a shed on the opposite side of the giant chess set.
- Final Wing: On the balcony is a letter with an address. Inform Detective Tom and he will open the front door, back where the game started.
*Special thanks to my friends for play testing and catching bugs.*
*Created solo in 72 hours for Ludum Dare 46.*
*Made with Unity, Aseprite, Visual Studio 2019, Inky, and Audacity.*
At the start I was kinda disappointed. There was no animations, no sound, but then... Well, I will not spoil it. Let me just say, that as a horror fan, I am rarely that happy to eat my words up. The lighting looks nice, although I am not sure if the second mode of flashlight is really necessary (the game gets too bright, and it kinda kills the atmosphere). The cell phone thing was kinda cool too, but its kinda hard to play while using it (which was probably intentional). i really like it, can't wait to see where you will take it!
Like everyone else, I have to complement how well the lighting effects were used to create the atmosphere of the game. I did find the font on the phone very annoying to read, which made me ignore it most of the time.
First of all, congrats on doing a lot of consecutive LDs! That's really an achievement. You could try adding here some screenshots as you did on itchio so people will tend to play it more.
Great work on the lighting as others said, and good job on the atmosphere. I'm not a 'horror game' guy but this one was fun to play. Congrats!
Really enjoyed this one. Great mood, I liked the idea to force the player to use the phone while the monster is chasing him. Also having the ceiling falling apart to block escape routes is nice. Good job.
This was great fun to play! Really captures the creepy horror mood, i was yelling a lot while trying to run away from the monster :laughing: Graphics, lighting and sounds were all great! Well done.
Great game with an unusual idea! I was scared when i hear horror sounds of monsters :smile_cat: This game was a little bit hard for me when i ran away from the monster due to obstacles. And it isn't very convenient to conrol the character. Enjoined playing it!
The lighting in the game is really great and the sounds on the monster add a lot. The font made the text a little hard to read sometimes and it would have been better if the game automatically set checkpoints instead of the player having to manually save a lot. The game has a great mood and the idea of having both the navigation and the phone calls to multitask works pretty well. Great job!
This game had a really good atmosphere. Like others at the start i was not really sure what to make of it but i'm glad i stuck with it. The lighting/shadow effect worked really well with the mood and the phone mechanism worked well too!
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I'm usually too scared to try horror games, but this was a nice experience!!
You could try adding here some screenshots as you did on itchio so people will tend to play it more.
Great work on the lighting as others said, and good job on the atmosphere. I'm not a 'horror game' guy but this one was fun to play. Congrats!