
Ludum Dare #46compo
RoboJump
Lemmings-inspired puzzle game with built-in level editor!
Click START to start a level. Reset to start over. Press LOAD to load another level or one of your custom creations.
Click EDIT to open the level editor. Saved levels will be stored in your browser cache.
You can place your own blocks from the inventory on the left. Once you're out, you're out and will have to start over.
Comments10


interface22 Apr 2020, 03:00
Thanks for playing. The placing tiles until the game "starts" was a deliberate but admittedly debatable design choice. It would be easy to change. I also debated to let removed tiles go back into your inventory. Choices, choices. It adds to the difficulty, for sure. I agree more can be done for polish, more types of tiles etc. Did you play with the editor at all?
alex45722 Apr 2020, 09:38
Interesting concept, but I had hard time understanding what is the goal. The first level does not have a door, does it? It took a while to understand that I can actually change levels :)

interface22 Apr 2020, 16:14
Yes, I meant for the startup level to be sort of a landing/menu type background, but I realize now that is not clear at all...

cogcomp23 Apr 2020, 05:53
Nice idea, but I had to read the comments here to figure out that I had to add a door to complete the starting level. With some more instruction for dummies like me this would be a really cool game.

0101011123 Apr 2020, 19:46
Really enjoyed playing through the different levels! I got stuck on 4 but I think I may have missed something. This reminded me of games like Lemmings and the Incredible Machine - both of which I loved as a kid :) The physics felt kinda goofy but I think it ends up being endearing!

blobo25 Apr 2020, 19:09
Haha! I love the thud sound every time the guy bonks a wall. Cool game!

interface26 Apr 2020, 17:01
Hah, yeah - the thud sound is my finger hitting an empty coke can :-)

interface27 Apr 2020, 01:02
Working on a post-compo version. Physics issues addressed (required two different jump blocks to fix the levels). Bunch of other fixes as well as a level intro text, used also as a welcome message on startup.
http://www.redhybridrobot.com/LD46/Post
http://www.redhybridrobot.com/LD46/Post

a33328 Apr 2020, 21:51
Not many people can pull of the level editor during the compo. It's a great feat!
I really liked the graphic design of protagonist, with those cute little animations. And sound was hilarious as well =)
I did figured out the starting level, but couldn't pass through the level 1 because I didn't realize you can actually remove blocks! Should've go through that tutorial first =)
I really liked the graphic design of protagonist, with those cute little animations. And sound was hilarious as well =)
I did figured out the starting level, but couldn't pass through the level 1 because I didn't realize you can actually remove blocks! Should've go through that tutorial first =)






It looks it was a lot of work, especially for the Compo! I would love to see more polished version.