Rootgnome

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.25
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★3.25
Humor★★★★★★★★★★2.88
Mood★★★★★★★★★★2.88
Controls:

A / Left Joystick = Move Left

D / Left Joystick = Move Right

E / South Button = Harvest/Convert

W / West Button = Eat Item at Hand

Q / East Button = fertilize Plant

Text Tutorial:

[ENGLISH]

The goal is to save both the dwarf :santa: and the village :homes: from starvation.
The village randomly grows plants in the fields above the gnome, which the gnome can either water, fertilize, burn or eat.
Once a plant is fully grown, it is automatically harvested by the people of the village after a short time.

There are two types of fertilizer: ash, dung :poop:. In addition, the plants can be watered :ocean:, which causes the plants to grow faster.
Fertilizers cause the plants to stay longer in the respective growth state.

Ash :urn: is obtained by burning a plant in the oven. You can get manure from the toilet and water from the well.

[GERMAN]

Das Ziel ist sowohl den Zwerg :santa: sowohl als auch das Dorf :homes: , vor dem Verhungern zu schützen.
Das Dorf pflanzt zufällig auf den Feldern über dem Gnom Pflanzen an, die der Gnom entweder gießen, düngen, verbrennen oder essen kann.
Sobald eine Pflanze ausgewachsen ist wird sie nach einer kurzen Zeit, von den Menschen im Dorf, automatisch geerntet.

Es gibt zwei Arten von Dünger: Asche, Dung :poop:. Zusätzlich kann man die pflanzen natürlich mit Wasser :ocean: gießen, was bewirkt das die Pflanzen schneller wachsen.
Dünger bewirken das die Pflanzen länger in dem jeweiligen Wachszustand bleiben.

Asche :urn: bekommt man indem man eine Pflanze im Ofen verbrennt. Dung aus dem Plumsklo und Wasser aus dem Brunnen.

screenshot

Comments3

bloodyaugust
bloodyaugust21 Apr 2020, 07:45
I'll be honest, I have literally no idea what I was supposed to be doing, or how... aside from eating the... roots? Which quickly ran out. I'm not sure what the bars along the top were supposed to convey, but it kind of seemed like they dropped and grew at random. I did very much enjoy the models! I'd love to see more voxel art like this in the indie scene. Overall, I can tell that some serious work went into this, but I think you need to prioritize communicating goals with your player thru more/better UI and player feedback. Keep at it! :heart:
Tadej
Tadej21 Apr 2020, 09:45
I'm confused by the mechanics as well. Maybe desribing the objective and interactions in the description would help. The game looks interestingo tho, I like the visuals.
PythooonUser23 Apr 2020, 16:42
Liked the graphics and the sounds (couldn't vote on that, though). Was a little unsure what to do. The game was also quite hard.

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