Scrambl'd

Scrambl'd

This game is from ldjam.com, which is currently unavailable.
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overall: 4.18
fun: 4.13
innovation: 3.86
theme: 3.95
graphics: 4.29
audio: 4.29
humor: 3.47
mood: 4.00

Scrambl'd


All you gotta do is start rollin'! Traverse the tricky levels through ominous obstacles and painstaking puzzles and come home to Mama Bird in one piece.

:egg: About

Momentum is key! The egg can either halt or accelerate in mid-air to clear the obstacles. Just like Humpty Dumpty, the egg will crack if it falls from too great a height! Unless of course a warm, soft haystack breaks the fall. An uncracked egg is a happy egg!

Scrambl'd is playable on an actual Game Boy! *

###### *_Game Boy not included._

:joystick: Controls


Game BoyWeb PlayerAction
D-padArrow keysRoll the egg
StartEnterStart the game
SelectShift/TabSkip a level
-SpacePause the emulation

:scroll: Credits

- Code: Carl Lenngren
- Music: Erik Schröder
- Art & level design: Fredrik Edman

:tools: Tools

- rgbds _(assembler/linker for GB & GBC)_
- vscode
- Aseprite
- Tiled
- freshtracker _(custom music software)_

:camera: Screenshots



Changelog 2020-04-22

Most of these changes were things that we were too tired to figure out at 2:45 am, 15 minutes before the deadline. Here's a link to the original submission without bugfixes.

- Fixed a graphical bug that would only appear on real hardware.
- Fixed a bug that made the credits not properly appear on the title screen.
- Fixed a bug that prevented a fanfare from playing at the end of each level.
- Fixed a bug that prevented the egg from properly landing in the nest at the end of each level.
- Fixed a bug that caused the music to 'hitch' after dying.
- Changed the level skip button from start to select.
Found a bug?
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