Sellonia

Sellonia

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overall: 3.15
fun: 2.60
innovation: 2.96
theme: 3.61
graphics: 3.76
audio: 3.56
humor: 2.56
mood: 3.35
We have to admit, it was a challenge to keep ourselves alive during this jam. A new team, new dynamic and a lot of ideas. Maybe a few too many ideas…

However, we’ve survived the Jam! For that, we want to thank the lovely Twitch followers and all the kind people in our lives that have supported us in this game development madness, and most of all... COFFEE!

We hope you’ll have a lot of fun playing *“Sellonia”* and we would love to hear your feedback on it!

For now, we’ll go into hibernation mode while we’re catching up on our sleep, but after that we are very curious to see what you all have been building these last few days.

Story

In a world where humans fight for a spot among the robots, you are the hero of this story. You’re hired as a bodyguard by *Gogmarown* to get him his precious cargo carried by Alix. He is a Payload specialist often hired by the *The Malevash* to serve them on important transports. You'll have to get the heart, Guff McGuffin, to *Gogmarown*. *No, seriously, it is a human with a robot heart strapped to its back.*

However devious Alix is, he doesn’t have the strength to keep the waves of mobs from his back and now your vehicle has crashed on its way to *Gogmarown*, there lies a heavy task on your shoulders. You have to escort Alix and Guff McGuffin to safety before the mobs get to you. *Yes, we tried to make a fun escort quest…. Sigh *

Until the next jam


Dephon
Kept the music alive

Erikvdb
Kept the animation alive

Ken
Kept the models alive

Nopogo
Kept the code alive

Xaynia
Kept the dialogue and menu alive
Found a bug?
Tell us on Discord