
Turtemple
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Description:
A short adventure/puzzle game about 3 sacred turtles that hold the world together. It's up to you to keep them alive from evil cultists, who want to throw the universe off-balance.
Credits:
Art and music: Qvuaksna
Programming and additional art: jandourek
Note: We were a bit too ambitious and the game ended up being fairly buggy and unpolished. We still hope you enjoy it! :)
__________________________
Known bugs:
- The final cultist just straight up doesn't attack if you leave and re-enter the room. (Fixed in Patch 1)
- Items and turtles can sometimes get stuck in walls or doors.
- Picking up the second shield will cause the first door to close, so make sure you take anything you need out, or just don't pick up the shield.
__________________________
__________________________
Changelog:
Patch 1 (21/4/2020) (Note: We encourage you to play and rate the original version of the game first. The patch only adds an additional challenge that stopped working shortly before release.)
- Fixed bug, where the final cultist would stop attacking if you left and re-entered the room (so basically every time).
__________________________
A short adventure/puzzle game about 3 sacred turtles that hold the world together. It's up to you to keep them alive from evil cultists, who want to throw the universe off-balance.
Credits:
Art and music: Qvuaksna
Programming and additional art: jandourek
Note: We were a bit too ambitious and the game ended up being fairly buggy and unpolished. We still hope you enjoy it! :)
__________________________
Known bugs:
- The final cultist just straight up doesn't attack if you leave and re-enter the room. (Fixed in Patch 1)
- Items and turtles can sometimes get stuck in walls or doors.
- Picking up the second shield will cause the first door to close, so make sure you take anything you need out, or just don't pick up the shield.
__________________________
__________________________
Changelog:
Patch 1 (21/4/2020) (Note: We encourage you to play and rate the original version of the game first. The patch only adds an additional challenge that stopped working shortly before release.)
- Fixed bug, where the final cultist would stop attacking if you left and re-entered the room (so basically every time).
__________________________