The Wizard's Trip

The Wizard's Trip

This game is from ldjam.com, which is currently unavailable.
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overall: 2.97
fun: 2.95
innovation: 3.68
theme: 2.10
graphics: 2.15
audio: 3.37
humor: 2.55
mood: 2.58
Find the healing herb and save the wizard from his never-ending trip.

https://www.youtube.com/watch?v=9AjjelEB9RI

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##SQUARES##
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The center square defines the number of steps;

Top-left square defines the location;

Top-right square defines the action;

Bottom-left square and Bottom-right square are used to calculate the results for each action taken (see the actions below);

Each location has a set of associated actions, and these could be searched in the right menu;

White is a vacant square and will activate the action for that position;

Grey is a used square and will NOT activate the action for that position;

After 9 steps a demon will appear regardless of the action in that position.

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##MOVEMENT##
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Click with the left mouse button on the square you wish to move to:

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##ITEMS##
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Sword: +1 life every time there's battle damage;

Magic Staff: Spell can be traded with life (button on the side of the life label);

Horse: +1 step;

Amulet: +1 gold/spell/life for every action;

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##ACTIONS##
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Demon: Life = Life - | Bottom left square - Bottom right square | (+1 with Sword) (+1 with Amulet);

Treasure: Gold = Gold + | Bottom left square - Bottom right square | (+1 with Amulet);

Mushroom: Spell = Spell + | Bottom left square - Bottom right square | (+1 with Amulet);

Encampment: Life = Life + | Bottom left square - Bottom right square | (+1 with Amulet);

Some squares have a Thief and they will steal some of your items, according to the action for that position;

In case of the gold thief:

Gold thief: Gold = Gold - | Bottom left square - Bottom right square | (+1 with Amulet);
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