Collateral Damage is an 8-bit arcade style orbital shooter about a ship trying to stop an alien invasion.
Defeat the aliens that are attacking the planet but be careful - if you hit the Earth you'll damage it too! Try to take out as many aliens as you can before the Earth is destroyed.
CONTROLS
Shift - Speed Up A - Change Direction Space - Shoot
clever idea, and well executed! I thought the game was pretty hard, and kinda wish the earth could take a couple more hits. I also really liked the earth rotation animation
Changing ship direction was kinda odd/nice control with single keypress for both directions. Sounds were nice, and shooting works. Got game over pretty quickly and it's not uncommon to need several tries to hit the enemies.
Nice looking game with pleasing sounds to boot. I could definitely see myself downloading this game onto a phone to play on the bus rides and such. Has a really arcadish feel to it. I do wish the enemys went down a layer slightly slower as it felt like depending on where they spawned I would not get a chance to reach them before they made it one layer down at least.
Love love love this idea, so cool. The sounds are nice and crunchy, it feels really nice to play and look at too! Like others have said, it seems a little too hard, perhaps you could have started with larger enemies. I think this was a great submission to the jam, you could really expand on this idea as well, allowing the player to jump between rings and switch between shooting inwards and outwards, having external and internal threats, lots of possibilities!
Cool game! I really like the idea of rotating around the earth and always aiming towards it, but don't feel like being locked on a track adds to the gameplay. There may be more interesting gameplay situations if you remove more restrictions that do not serve the main idea. Also, a mute button would be very appreciated.
Really great idea but boy is this challenging! I could really use some sort of line drawn from the ship (maybe it has a cost so its not infinitely usable and then you can reward people who have better aim than me!) I would kill 4 or 5 then blow up the earth on my own every time haha. Great fun though :)
Very hard, but if you fail it is over pretty quickly so easy to jump back into another game. The pixel art is really clean. Would have been nice if the difficulty was easier to begin with and got harder (Earth could take more hits or enemies were slower?), just so that you can get used to aiming.
10/10, would accidentally destroy the Earth again.
No, but seriously, the central game mechanic is great, it fits the theme perfectly, and it's executed nicely. The presentation has a nice PICO-8 feel to it, too.
Seriously it was the aliens that destroyed the earth not me... fun short game took me some time to get the hang of it as i always shot to early or late
Cute game with simple but joyful graphics! I like the sound of game over which made me remember a lot of Arcade game! It would be better if there are more attack ways. Good job!
In my opinion there is a bit of a flaw in the design though that the closer you are to losing (aliens close to the earth) the harder it is to hitting them. Which quickly turns into a snowball xD
Clever idea for a game. It is a little difficult, but I think it's just because my eyes aren't fast enough for my brain to know when to shoot... Maybe a pickup that can shield the planet for a while?
The idea for this is so great! I never got pat 150 points because I kept self-destructing, though :D Some powerups would be pretty cool, some way to protect the planet or something :D
Neat idea, I can see this work as a classic arcade title, particularly since precision aiming is required along with being quick. I'd suggest using a key other than shift for speeding up though, should rather avoid sticky keys.
This is great, love the switch up from a standard galaga/space invaders arcade shooter. I'm terrible, but I do really like the challenge aspect of it. Controls are a bit awkward, but I honestly can't think of a better button layout myself lol
I love it, love the retro 80's sounds and graphics, brought back feelings of being at my Uncles house playing the Atari 2600. Great take on the theme as well.
Fun game, tough though. First time those buggers jumped out of the way of my shot there was a lot of cursing. Adding an option to change the toughness of the planet might be good. Also, starting out with just two rings and progressively adding more after clearing waves could make for interesting progression. Good work!
My keyboard is broken where every now and then whenever I press spacebar once it presses twice, making this painful, having a small "cooldown timer" after shots would've fixed that, even though the game is literally built around not spamming. Great game otherwise!
Dude, the sound design for this game is insane! (The graphics are very nice too). I destroyed the earth so many times just because I loved the sound and the responsiveness of the controls when I shoot. Congrats!
I'm sorry I haven't had the time to respond to all of you individually but WOW I am blown away from the responses so far. This is my first game jam and I've definitely gotten a ton of great feedback that will help me expand out this idea and give me things to keep in mind as I create more games in the future.
Ah this is a really fun idea. What a good lil twist on space invaders. Having the missed shots punish you is a fantastic idea and I think it really makes this just feel like such a strong complete package.
This was quite easy to pick up and understand right off the bat, and definitely checks the "stuck in a loop" checkbox. The graphics are super simple, but they all stand out from one another and tell you exactly what they are without having to guess. This is absolutely solid!
I kept destroying the Earth. I would have liked some easier to hit enemies to begin with because I had real trouble killing even ten of the aliens 😂. Cool sounds & graphics and the gameplay was smooth. Perhaps a background music track would add to the experience. Fits the theme well. Good job!
Simple fun effective, I like the minimalist visuals, really nails the retro vibe. I also have to say this is the worst planetary defense system in the history of planetary defense systems, why can it ONLY shoot at earth?
The concept is very simple but really good. Whether it's audio, graphics or gameplay, everything goes very well together. It's a good discovery and I think you're going to make a very good result.
I liked the concept, could have used some music to encourage more play! Really neat having to consider every shot you take since if you miss, you might as well have let an enemy reach the middle.
I liked this a lot! Although I certainly destroyed the earth more often than the aliens did! Simple idea, well executed. I would have liked a bit of music, even relatively simple, but a very enjoyable experience.
Today I learned that I'm the biggest enemy for my own planet. God damn, how hard is to hit the aliens! :D This was a really fun little game, really nice and addictive!
Simple concept, difficult gameplay. When i try to attack enemy and it jumps, i get a granted miss. I suggest some kind of prejump enemy animation to make enemies more predictable. Thanks for the game!
Very cool idea, graphics and sounds! I enjoyed it a lot! I think you should make it possible to restart the game on Space, so you don't have to move your hands every time on losing.
The aesthetics are clean, the game fits the theme pretty well, and the gameplay is simple. However, I found this game somewhat difficult. It would be nice if there was like a dotted guideline showing you where you're aiming or maybe make the enemies move slower at the start and speed up later. Overall though, the game is still pretty good!
Great game! Maybe a bit too hard, but that's fine :)
One thing I'd point out is that it's kinda unfair when the enemy changes orbit right before being hit... I think the suggestion someone else wrote here - some form of indication that it will change orbit soon - would help with this.
It's simple, You are literally stuck in a loop/orbit :laughing: I'd like to be able to change direction with more buttons like A + D and also to change rotation of the ship. Anyway, fun little game
This was a really neat idea for a game, but I think in practice it turns out to be "you take damage if you miss" and hence fits the theme mostly in aesthetic rather than in gameplay. Though the aesthetic fits the theme perfectly.
Being able to angle your shots away from the earth (maybe with shots falling into an unstable orbit and still eventually hitting the earth?) would have added a lot more depth to the game, but at the cost of the elegant simplicity that makes this game shine... (and a lot more effort to implement!)
It's a very apt title for the game - the aliens never once destroyed the planet, it always died to my own shots :) Managed to get a highscore of 240. Great entry! Loved the retro aesthetic.
This is so hard, but I still love it. A lot of the entries I've played have made you feel like you're *in a loop*, sure, but this is one of the few that made me feel like I was really *suck* in a loop. I just wanted to zip around unencumbered by the orbits and shoot those stupid aliens in their faces, but alas, I had to stay in my orbit.
The art an sounds go really well together and match the simple (but deep) gameplay. Great job!
This game looks good, sounds good and feels good. It's a nice change to the classic space invaders but integrating the Loop theme. Very cool gameplay, would love to see this be develop further to add extra difficulty and mechanics. Great job!
What I liked? - I liked the SFX. - I liked the player feedback. - I liked the visuals. - I liked the mechanics and the gameplay of the game.
---
What I disliked? - The game taking control of the spaceship's movements. - The balance between the aliens quantity and the earth's health.
---
Suggestions: - Ability to reload the game. - Maybe change the َAtmosphere's colour to red gradually, as the earth's health get decreased. - Maybe destroy the earth, if the earth's health bar is empty. - Increase the earth's health.
*Edit: I just noticed that I can change the direction of the spaceship.
I'ts very hard but not in a too punitive way. Only thing I'd change is permit to the player to move by self around the orbit rather than just switch direction. It would let us kill them all and would be maybe more dynamic :P I like the retro design and sounds :)
This game is deceptively simple. It took me a little while to get used to the mechanics but once I did it reminded me of old timey arcade game - which I love! I played this game over and over again to try and beat my high score. My only comment is to add a health bar for the Earth. Great job :)
Wow, what a simple but fun game! Very well executed :)
Graphics and sound effects make it very evocative of old arcade games.
Definitely innovative, it adds something that classic orbital shooters don't have. It's the fact that every shot you miss is a setback. Leading to a weird awkward emotion of "oops, I really funked that one up...", which made me laugh out loud at my own failure several times.
Really difficult game, I could never successfully hit any enemies on the innermost ring. But I sure had fun trying :joy:
Fun concept! I found myself constantly trying to shoot to early while playing though, seems like the bullets should maybe have a bit of the players momentum or something, but maybe that's just me. Graphics are nice, and sounds effects aren't bad, but would be better with some 8-bit background music. I also found the sounds to be extremely loud, and ended up setting the volume in windows below 25% before being able to play. Would also be good to have a way to leave the game without alt-f4'ing.
Nice game! But I also I think every shoot the players take, is punishment or just accomplishing the larger goal and I wish there would be some cushion between those.
Very nice twist on the idea of space invaders. Certainly made me weigh up each of my shots. I think that it would have been really useful if the aliens shook before moving in closer to the planet: I found that caused me to miss a few shots because I didn't expect the sudden change in direction.
This is the first time that space invaders made me feel like a war criminal. Congrats this is a really great execution of an original game that fits the theme well.
I liked the game's graphics and how a lot of elements were animated. I also thought that the gameplay was innovative. I liked how the game discouraged spamming the shoot button and instead forced the player to shoot wisely and carefully. Unfortunately, I found the gameplay to be quite boring because I usually do not like games with no end goals. Due to the lack of end goals in this game, there really is not any sense of achievement or gratification I feel when I play the game.
Comments119
psssh you think thats good?? check this score out!
No, but seriously, the central game mechanic is great, it fits the theme perfectly, and it's executed nicely. The presentation has a nice PICO-8 feel to it, too.
In my opinion there is a bit of a flaw in the design though that the closer you are to losing (aliens close to the earth) the harder it is to hitting them. Which quickly turns into a snowball xD
Overall I enjoyed it, thank you for the game!
Maybe add different types of enemies to spice things up, but already pretty cool as is!
Some powerups would be pretty cool, some way to protect the planet or something :D
Controls are a bit awkward, but I honestly can't think of a better button layout myself lol
Great game otherwise!
My only suggestion is some kind of visual feedback of how soon an enemy will move into lower orbit.
Perfect.
Thanks so much to everyone who's played so far!!
I also have to say this is the worst planetary defense system in the history of planetary defense systems, why can it ONLY shoot at earth?
When i try to attack enemy and it jumps, i get a granted miss.
I suggest some kind of prejump enemy animation to make enemies more predictable.
Thanks for the game!
I have a strong urge to create AI to play this game. Seems like something fun :)
Controls are a bit hard at first, but some with practice I have managed to get 300 points.
Cheers!
One thing I'd point out is that it's kinda unfair when the enemy changes orbit right before being hit... I think the suggestion someone else wrote here - some form of indication that it will change orbit soon - would help with this.
If Refined a little like adding levels and boosts, collectibles , etc it can become batter
Being able to angle your shots away from the earth (maybe with shots falling into an unstable orbit and still eventually hitting the earth?) would have added a lot more depth to the game, but at the cost of the elegant simplicity that makes this game shine... (and a lot more effort to implement!)
The art an sounds go really well together and match the simple (but deep) gameplay. Great job!
Here is my feedback:
What I liked?
- I liked the SFX.
- I liked the player feedback.
- I liked the visuals.
- I liked the mechanics and the gameplay of the game.
---
What I disliked?
- The game taking control of the spaceship's movements.
- The balance between the aliens quantity and the earth's health.
---
Suggestions:
- Ability to reload the game.
- Maybe change the َAtmosphere's colour to red gradually, as the earth's health get decreased.
- Maybe destroy the earth, if the earth's health bar is empty.
- Increase the earth's health.
*Edit: I just noticed that I can change the direction of the spaceship.
very cool game
I like the retro design and sounds :)
Graphics and sound effects make it very evocative of old arcade games.
Definitely innovative, it adds something that classic orbital shooters don't have. It's the fact that every shot you miss is a setback. Leading to a weird awkward emotion of "oops, I really funked that one up...", which made me laugh out loud at my own failure several times.
Really difficult game, I could never successfully hit any enemies on the innermost ring. But I sure had fun trying :joy:
Good job!
All of it fit, the controls are simple to understand, the sounds fit the way it looks and yeah, I enjoyed this a lot!
Thanks for the entry!