Dungeon Break

Dungeon Break

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.18
fun: 3.95
innovation: 3.67
theme: 4.09
graphics: 4.31
audio: 3.95
humor: 3.16
mood: 4.29
You have been imprisoned by cruel forces and must make your way out of the dungeon and through the city. Unfortunately your malefactors have cursed you with a spell that will force you to teleport back to your original location after a set number of steps, if you cant make it to a saving portal in time. Puzzle yourself through a beautiful magical city and escape!

Features

* Puzzle your way through 10 Levels with increasing difficulty
* Each level is carefully designed in a unique diorama style
* Experience 2 cutscenes that round out the story
* Customize your character! (Under settings in the main menu)
* Skip or repeat levels via the level selection in the main menu
* 100% original 3D assets and textures
* Sounds and Music are not original by us, but carefully selected, modified and assigned
* Options, Settings & Menus =D
* Play(fully supported) on Web, Windows or Linux

Controls

* WASD or Arrow keys to move
* Space to teleport back to the start of the level at any time (this is needed!)
* E to interact with levers
* Return in order to affirm tutorial messages
* The number in the top left corner tells you how many steps you have left before you will be teleported back to the start of the level by force
* Playing in fullscreen is recommended!

Making the game

Wanna know more about the process that went into making 'Dungeon Break'? Check out our postmortem post for details and wip-pictures.

The Team

* Pingu - 3D Art, Textures, Level Design, Concept
* Radow - Coding, Level Design, Sound, Puzzles, Concept, Particle Systems, UI

What we used

- 3D Art
- Blender
- 2D Art & Textures
- Blender
- Krita
- Photoshop
- Engine
- Unity
- Version Controll
- git

Builds & Installs

The game is designed to be fully functional as webbuild. However since desktop builds can be more performant and some browsers (e.g. Chrome) occasionally cause issues with the Untiy WebGL player we also supply Windows and Linux Desktop builds.

Screenshots



Changelog

* Fixed a few bugs that resulted in the audioadjustments made in the settings menu not being applied consistenly
* Fixed a bug that resulted in the link-button in the credits to load the website in the same tab, rather than open a new one
* Fixed a bug that kept the levelbuttons in the levelselectscreen from coloring in correctly once a level had been solved
* The original release version without the changes is still availaable for downlaod on itch!
Found a bug?
Tell us on Discord