The html web link won't fully load for me. I'm on a windows - only mentioning because my friend with a mac can't open one of my games on his computer, so I'm guessing that's the issue here? Full disclosure, I don't typically download the windows game build.
Better fix your web link so people can play this because it's really good! Liked the graphics and kept on playing to see what's coming next. Fun ending :)
Very interesting way to show "Stuck in a loop". Maybe you could make some shacke while the whale was falling down and when you zoom in it gets too blury
It's nice, but *lacks some gameplay*. At first I was looking for the food and it got me lost, after the restart it turned out I could just click at the top of the screen and win. It's still a pleasing experience, the idea, especially as an *interpretation of the theme*, was great. The *mood* you created was pretty pleasing too. And the outro sequence was really nice. It just has kind of an unfinished vibe. Why would there be eating mechanic if it's not utilised in any way?
*(Also, shouldn't you opt out the* *audio category?* *)*
Hey guys, thanks for the feedbacks. Sorry that the web build didn't work. I've tired to fix it but I cannot found the reason, so I've removed the web build version.
Hey nice little game that fit the theme pretty well ! I had a little bug somehow, I got eater by a fish, but not the one that came like a rocket to eat me, and I controlled the fish who ate me, but the camera was centered on the rocket fish ! :D It was fun but I was stuck ^^ I loved the atmosphere you placed in the game and the message ! Nice work !
Wow! Just wow! This gave me major nostalgia for Spore (the cell phase was always a favorite). You have a very inspired and aesthetic game here. And I love your interpretation of the theme!!
One issue I observed early on was getting eaten by a shrimp, the camera followed the shrimp that ate my previous form, but the controller was controlling an entirely different shrimp. This really made it impossible to move on, and I had to reload. Not a huge issue, but I thought it was worth mentioning :)
I loved your idea, it reminded me of the "Mariana trench", your game may evolve in the future to a pedagogical project, your art is very beautiful, congratulations on the project, a suggestion if you can not be eaten by another fish so fast, emotion of trying to get away at least a little, good luck with the project, a big hug.
Awesome idea for a loop and the art style is very elegant, I love it!
My only real criticism is the pacing. It's over so quickly that you don't have time to appreciate it. If you had more time you probably would have addressed this but right now it feels more like an interactive video than a game. My game is actually pretty similar in that you eat stuff and get larger and it also suffers from the same pacing issue.
I'd like to play a more fleshed out version of this game because I think it has potential to be an awesome experience.
Wow this is such a great experience. Love the idea and the art and audio are great. Absolutely love the focus on the ending. I usually end up rushing mine, but here its so clear you had a really important specific ending that you worked around, and it really ties this experience together, thematically and emotionally.
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*(Also, shouldn't you opt out the* *audio category?* *)*
Sorry that the web build didn't work. I've tired to fix it but I cannot found the reason, so I've removed the web build version.
I had a little bug somehow, I got eater by a fish, but not the one that came like a rocket to eat me, and I controlled the fish who ate me, but the camera was centered on the rocket fish ! :D It was fun but I was stuck ^^
I loved the atmosphere you placed in the game and the message ! Nice work !
One issue I observed early on was getting eaten by a shrimp, the camera followed the shrimp that ate my previous form, but the controller was controlling an entirely different shrimp. This really made it impossible to move on, and I had to reload. Not a huge issue, but I thought it was worth mentioning :)
My only real criticism is the pacing. It's over so quickly that you don't have time to appreciate it. If you had more time you probably would have addressed this but right now it feels more like an interactive video than a game. My game is actually pretty similar in that you eat stuff and get larger and it also suffers from the same pacing issue.
I'd like to play a more fleshed out version of this game because I think it has potential to be an awesome experience.
Shook everytime I got eaten, well played there! The "twist" at the end was also very funny for some reason :'D