NOTE: There should be sound in the third scene onwards. If you don't hear anything, try playing it in a different browser or an incognito window!
Every aspect of this game (code, art, music, sound, and writing) was created from scratch in 72 hours.
Vega did not wake up on the morning of December 8th expecting to be zapped into the past by a notorious supervillain with a time ray gun, but sometimes life hits you with circumstances outside of your control. Like a supervillain's time ray.
Help guide her text-based adventure through a time loop as she makes strange allies, gathers information about the mysterious Doctor Scramble, and tries to save the world.
--- [CREDITS]: johnfn - organization, code, Cobb salad fawnblue - portrait & background art, code, French Miyolophone - music, sound, Light Up anothernode - portrait art, rock climbing silentmagesoul - background art LunacyEcho - writing, code, coffee
it really refreshing to see a text based adventure game in ludum dare. overall i had a good time playing the game i do think the controls feel somewhat jank I kinda wish I could just click the options
Amazing soundtrack as usual, @miyolophone! Loved it!
Art is pretty good too.
The story is really rich, but a bit too long. I feel like it would be more fun to have different shorter branches and endings instead. I didn't understand what's the point behind the inventory, never had a chance to use any item. But maybe it's just me.
This was pleasant to play. There was the classic RPG problem of (unintended?) dialogue loops, but the interface was awesome and minimalistic, the art was very easy on the eyes, and the music was great. Very... quirky... writing.
No, I have no idea what you're saying, did you shit your t-shirt?!
Sorry just had to throw that in there, I really REALLY loved this game altough it is for the most part more a story than a game it was really well written and altough there weren't that many the illustrations they were very nice!
the only downside would be that there is no sound, not that I can say much - my last two games were completely silent...
@crazybot Hey, thank you so much for playing & giving feedback! Just a note - there actually is audio (from the third cinematic onwards), although you might have to refresh your page or play it in a different browser to hear it (Chrome is very particular about auto-playing sound).
Hey, so I finished your game in my own time, and it was totally worth it! Thanks for submitting it to the stream, it was so much fun to play! Here's the vod if you wanna rewatch; https://www.twitch.tv/videos/765804766
Also, I just wanna gush again at how incredible your writing is! Magnifique!
I'm a big fan of time travel stories, this one was really fun to play/read. I know it probably wasn't intended but thanks for letting me drink my frilly strawberry drink after the "THE END" :) (I totally forgot it was in the inventory until then)
Just wow! I didn't expect so much when I started playing! The music is fantastic, the humour is great, the UI design is pretty slick, it's honestly such a cool entry! As a french person, the whole french bit was extra funny to witness. You mention background art but I haven't seen any background??? Could it be a bug? Congratulations!
@justcamh echoing fawnblue's statement that we really appreciate your playthrough of our game!! and just fyi, to the best of my knowledge, sweet baby ray's is still 100% still an active company—sorry for making you think otherwise :D
That was a lot of fun! The humour was quirky and really drove the story. I enjoyed the feeling of progression each loop with the extra "knowledge" you gain. The engine itself was pretty cool, with the text effects and portraits.
Towards the end it got a bit less game-y and a bit more of a "story" - could have been nice to have a bit more gameplay. In any case, nice job!
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Art is pretty good too.
The story is really rich, but a bit too long. I feel like it would be more fun to have different shorter branches and endings instead. I didn't understand what's the point behind the inventory, never had a chance to use any item. But maybe it's just me.
Overall, great entry!
Sorry just had to throw that in there, I really REALLY loved this game altough it is for the most part more a story than a game it was really well written and altough there weren't that many the illustrations they were very nice!
the only downside would be that there is no sound, not that I can say much - my last two games were completely silent...
LOVED IT!
Also, I just wanna gush again at how incredible your writing is! Magnifique!
Towards the end it got a bit less game-y and a bit more of a "story" - could have been nice to have a bit more gameplay. In any case, nice job!