To be honest, I couldn't do much with the theme, and therefore my motivation for doing this game was limited right at the beginning of development. I think you can see that when playing the game ^^"
Also, I will never make a story-driven game in a game jam again xD
I hope you guys enjoy the game nevertheless... or at least like the story :)
The dialogues work well and the story is funny. I would have liked a few more rooms an a few additional riddles or minigames. An ending / reset screen would have been great. Nice game !
At the end I understood! Excellent game! It is the most humorous game that I played on LD 47 currently!
Here is my feedback:
What I liked? - I liked the SFX. - I liked the typewriter effect. - I enjoyed the humour of the game. - I liked the story. - Decent art. - I liked the animations. - I liked the gameplay and the mechanics of the game.
What I disliked? - Didn't like the font. Sometimes it is hard to read.
Bugs: - I think I should be able to answer the questions, but I can't.
Suggestions: - Add a main menu. - Maybe, add an end screen.
@ms-annotation-x Thank you for the feedback! I'm really glad that you liked most aspects of the game :)
The font was hard to adjust for the game because I chose a tiny window screen resolution, so I can understand that it is sometimes hard to read ^^"
The idea behind the questions was to simply go to the door with the number corresponding to the answer (It was the simplest method I could implement at the given time ^^)
And I wanted to implement a menu and an end screen at first, but at the end, I understood... that I didn't have enough time to do that :P
I really liked your game, and the way you told the story, I thought it was a little short, but on the other hand it is more reason for you to continue the project in the future, I wish I could get through the dialogues faster, because after you read it a lot of times it ends up getting tired, but congratulations on the project, very good luck, and a super hug.
I really loved the mood that it set! The sound effects fit perfectly into the environment and visuals are very simple but charming. The take on the theme was also really great, and in the end... I think I understood.
Also, I will never make a story-driven game in a game jam again xD
I hope you guys enjoy the game nevertheless... or at least like the story :)