In this game, you face other cats for your honour.
Play as your favourite cat among Chonk the Formidable, Garfield the Devourer or Nobiko the Elongated.
Your mission is to eliminate the tyranic shogun carrying a reign of terror on the land. For that, you will need to defeat his armies and access the castle. There's a slight issue though... The castle is locked behind heavy doors and you can't find anyone to come with you to activate the opening mechanisms, let alone to fight. Fortunately, your precious magic wand, the Fish Stick, allows you to bring back the souls of those you killed. Purrhaps they can help you in your quest...
Changelog 05/10/2020 19:27 EST: In my state of great tiredness yesterday I accidentaly attempted to load "Level" instead of "Level2" in UIManager.cs. I now added the missing number and rebuilt, sorry for the inconvenience.
I like the art, and I love the premise! 😻 I couldn't figure out how to get through the first level though. I would get past the button, and then die to the two guards. Is there an attack?
@ukulelefury Thank you for trying out my game! The combat is supposed to trigger after the second dialogue, the two guards play their turn, and then during your turn you should have the ability to attack on the tiles that are highlighted in red, so sorry if I didn't make it clear enough!
Good attempt looks very good. I only had the problem in the third level that one of the guards never walked on top of the button. There was no way (that i could find) to restart the level
@aterlamia Thank you so much for playing the game! The third level is the last level, I unfortunately didn't have time to implement an end of game screen. If you want to restart a level, you can open the settings screen from the top right cogwheel icon and restart from there :smile:
I really liked the 3d models you made and the unlit color palette you went with! Obviously I had to play as Chonk the Formidable.
The two notes that I have are: 1. it took me a bit of time to understand that the guards loop their actions after they die 2. I felt that some of the text was unnecessary and it scrolled too slowly
Good looking game with strong mecanics. But agree with previous comment, text scrolls too slowly. Some transition between scene could be a nice addition to polish your game ;) Still a very good job for a compo game !
@gonzalol@sharkwithlasers@harusame Thank you a lot for playing my game, and thank you for your feedback! I tried to play with the theme by having the ghosts repeat their previous actions but I agree that it's not as obvious as some other entries. I agree that the text scroll speed was a bit slow, I'll keep that in mind for the next jam :smile: I'm really glad you enjoyed the game!
@bootak Thank you for trying my game! I'm really glad you liked the art and animations, although in hindsight I probably should have spent a bit more time on making levels than animations :sweat_smile:
I Liked the animations a lot! Gameplay is a nice idea, maybe just a bit slow which the text speed didn't help. Adding a a preview of where you'll be able to attack after moving could be useful, and maybe something similar for where ennemies can move. Slight bug i saw, the "Thanks for playing" text at the end seemed to freak out a bit.
@salier Thanks a lot for playing my game and for your feedback! I agree making the gameplay more dynamic and adding more feedback for the user would have been great!
@wakobu Thank you for playing! Unfortunately I didn't have time to make a tutorial or proper explainations so it's not too obvious but the ghost repeats the actions it did before being killed so you need to get the enemy to walk on the plate before killing them and their ghost will be stuck in a loop and step on it again :smile:
It was interesting for me to play. The graphics look cute. The music is a little annoying for its monotony, but in general it suits the game. The dialogues seemed to me very slow, it's a pity that after you die you cannot speed up or skip them.
Great graphics! Great name for a game :). Playing as a cat wizard is pretty cool! The graphics are really really good, I love the artstyle. I wish the game was a bit longer :). Also the thanks for playing text at the end glitched out really hard for me.
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The two notes that I have are:
1. it took me a bit of time to understand that the guards loop their actions after they die
2. I felt that some of the text was unnecessary and it scrolled too slowly
Overall, great work!
Some transition between scene could be a nice addition to polish your game ;)
Still a very good job for a compo game !
I was stuck because the ghost didn't want to stand on plates :sob:
@salier Thanks a lot for playing my game and for your feedback! I agree making the gameplay more dynamic and adding more feedback for the user would have been great!
@wakobu Thank you for playing! Unfortunately I didn't have time to make a tutorial or proper explainations so it's not too obvious but the ghost repeats the actions it did before being killed so you need to get the enemy to walk on the plate before killing them and their ghost will be stuck in a loop and step on it again :smile: