
Olivia
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Olivia is a platformer in which its titular character is trapped eternally walking between two walls -- stuck in a loop she cannot escape. Move the walls containing her and help her get to the end.
To move, use the A and D keys. If Olivia gets stuck, just press ESC to help her out.
Avoid hitting enemies, press buttons to progress, and make it to the end no matter what! There's also a Secret Ending for those who wish to seek it out.
This is my first game jam ever, and this was a really fun experience. I decided to participate in the Jam rather than the Compo as I wanted to ease myself into working within a time limit -- but all assets, music, etc. is made entirely by myself. I'm pretty sure there are a few bugs, but I couldn't squash them in time. Also, even though the style of the game leans more on the lighthearted side, I opted out of the Humor voting category as I don't really feel like the game is fully meant to be humorous.
Programs Used:
Engine: Unity --
Music: Bosca Ceoil --
Art: Krita --
Sound Effects: SFXR
To move, use the A and D keys. If Olivia gets stuck, just press ESC to help her out.
Avoid hitting enemies, press buttons to progress, and make it to the end no matter what! There's also a Secret Ending for those who wish to seek it out.
This is my first game jam ever, and this was a really fun experience. I decided to participate in the Jam rather than the Compo as I wanted to ease myself into working within a time limit -- but all assets, music, etc. is made entirely by myself. I'm pretty sure there are a few bugs, but I couldn't squash them in time. Also, even though the style of the game leans more on the lighthearted side, I opted out of the Humor voting category as I don't really feel like the game is fully meant to be humorous.
Programs Used:
Engine: Unity --
Music: Bosca Ceoil --
Art: Krita --
Sound Effects: SFXR