this game is a good example of what will happen if you don't prepare your schedule for ludum dare. Project loop -its a game about a dungeon that repeats the same day. Because of this the dungeon begins to distort and loses its original appearance
I like the premise of the repeating and distorting dungeon - however I somehow wasn't able to progress further than 3 or 4 iterations. There was one room where it had a small enemy in the middle with 3 attacks - and despite shooting a lot at the enemy in the middle, he wouldn't be rmoved.
I like graphics and music, but it's quietly boring to walk into dungeon, i didn't understand what to do, so every time i destroyed this colb and everything repeated. Strange, but beautiful
I think the premise here is solid, but as others have said it's boring to just walk around and find one thing to shoot at. The gun rotation is also really weird and it's possible for your shots to get caught on the player collider. I would set the body and the bullet to different layers and turn off collision between them. I hope you work on this, it has a lot of potential.
Hi dude, find out that you are asking for feedback and here it is. Don't get it wrong, I'm quite positive and this is a nice result, especially if you didn't have enough time or experience (don't know your background, sorry :
Hey! Explored the games, though couldn't do much in there. Too many empty rooms, get a bit boring while exploring, since I couldn't find anything new. the alignment of room maps should be fixed, the black lines between the rooms doesn't look good. What I really enjoyed - the characters. Really nice pixel art style, same with music, gives some nostalgic feeling of good old arcade games. Looking forward for an update! Good luck!
This was a neat game, although I couldn't tell if I was progressing or not. I think I was as the dungeon kept getting weirder and the "boss" kept changing.
Thought it was a cool interpretation of the theme. Reminded me of the loop of Majora's Mask, albeit much simpler. Would have liked to see more stuff in the dungeons, maybe some other enemies or possibly an update from the person I'm helping saying "great work"!
Music felt right with the graphics. Really well done. :thumbsup:
Great potential, yet there are some hurdles to still flatten. As others, I felt a bit underwhelmed by the gameplay loop (huehue). Maybe add some more challenges on the board?
Other than that, I've watched your Devlog and am interested to see where you go with this game!
There was one room where it had a small enemy in the middle with 3 attacks - and despite shooting a lot at the enemy in the middle, he wouldn't be rmoved.