
Revenge of Loopy the Turtle
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Once upon a time there was a young turtle named Loopy. One day it got stuck in a loop - a ring from a plastic bottle. The turtle grew while the loop didn't so the poor turtle now looks almost broken in two parts.
A while after growing up Loopy decided to take revenge upon the whole world by getting other animals stuck in loops of plastic. For some inexplicable reason it got stuck in another loop .. a cart speeding around a looped railway track in the shape of the Lemniscate, a curve very closely resebling the symbol for infinity, the infinite loop.
For another inexplicable reason the other animals run around stuck in loops of their own, albeit invisible.
Controls:
- Use the mouse to aim and shoot loops at the other animals
- M mutes/unmutes the music
- S mutes/unmutes sound effects
Tools used (mostly latest version):
- Inkscape to draw
- Bfxr for sound effects
- Unity as the engine
- Visual Studio to code.
Everything was created from scratch during the jam.
The music was done by Aziraphal , who also provided some valuable feedback. Everything else was done by myself.
You can check some of the processes involved in making this game in this post.
Inspired by:
https://www.youtube.com/watch?v=9D52JPYqdG0
Gameplay video:
https://www.youtube.com/watch?v=I1EpPhAFLHw
Changelog: 1.01 (10.10.2020) - fixed gamebraking (IMHO) bug that allowed enemies to spawn too close to the player.
Highscore: 427
A while after growing up Loopy decided to take revenge upon the whole world by getting other animals stuck in loops of plastic. For some inexplicable reason it got stuck in another loop .. a cart speeding around a looped railway track in the shape of the Lemniscate, a curve very closely resebling the symbol for infinity, the infinite loop.
For another inexplicable reason the other animals run around stuck in loops of their own, albeit invisible.
Controls:
- Use the mouse to aim and shoot loops at the other animals
- M mutes/unmutes the music
- S mutes/unmutes sound effects
Tools used (mostly latest version):
- Inkscape to draw
- Bfxr for sound effects
- Unity as the engine
- Visual Studio to code.
Everything was created from scratch during the jam.
The music was done by Aziraphal , who also provided some valuable feedback. Everything else was done by myself.
You can check some of the processes involved in making this game in this post.
Inspired by:
https://www.youtube.com/watch?v=9D52JPYqdG0
Gameplay video:
https://www.youtube.com/watch?v=I1EpPhAFLHw
Changelog: 1.01 (10.10.2020) - fixed gamebraking (IMHO) bug that allowed enemies to spawn too close to the player.
Highscore: 427