Stuck in a while(true)

Stuck in a while(true)

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overall: 3.87
fun: 3.82
innovation: 3.25
theme: 3.66
graphics: 3.60
audio: 3.90
humor: 3.18
mood: 3.72

Oh, no!


The intership programmer made a build and forgot to exit from some _while(true)_. Process is generating a lot of memory allocs!!! That is too much garbage to collect. Every other system would stuck, but...

YOUR GARBAGE COLLECTOR HAS THE AWESOME BERSERK MODE!!!

As a Garbage Collector controller you must to avoid memory garbage reach the core of the system.

CONTROLS

- A / D or Left / Right Arrow: rotate your weapon
- Enter or Space: shot

OVERCLOCKING SYSTEM

- Cache (life): how many memory can take the core before stuck the application.
- Number of cores (weapons): every core is a new weapon agains the memory garbage.
- Core speed (turn speed): it’s the turn speed of your weapons.
- Slot size (weapon damage & bullet size): your bullets are slots that free some of the garbage.
- Cleaning time (reload time): Every time you shot a slot, you need some time to free some space for another slots.

TIPS

- Overclock the cleaning time at the first levels, so you can fire faster.
- Overclock the slot size as soon you see bigger objects (more than 3 sides polygones).
- Overclock the number of cores or core speed when you see too much objects.
- Overclock the cache if you’ve allocated too much objects in memory.

KEY FEATURES

- Avoid your system get stuck!
- Overclock your GC in order to clean more and more garbage!
- Disrespect that fking programmer! (well... is not a game feature, but you can do it in your house)
- And... that is all. What do you expect? Last week I participated in another game jam and my brain is stuck xD

TOOLS

- Unity 2020.1
- Shapes
- DOTween
- More Effective Coroutines
- Ableton Live (music and some sounds)
- SFXR (the rest of sounds)

CHANGELOG

v1.1:

- Bug fixed: game doesn't work on Internet Explorer and Safari browsers
- Bug fixed: internal error when a projectile impact 2 enemies at the same time can cause a "phantom enemy" that avoid you to end the level
- Bug fixed: enemies pool doesn't work well and can cause performance issues
- Improved weapones upgrade order (it reduced angular distance between enemies)
- Text speed appears x2 faster

v1.0:

- Original Ludum Dare version
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