Stuck in Office Routine

Overall★★★★★★★★★★3.85
Fun★★★★★★★★★★4.06
Innovation★★★★★★★★★★3.11
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★3.17
Audio★★★★★★★★★★3.55
Humor★★★★★★★★★★3.87
Mood★★★★★★★★★★3.58
Have you ever felt that office routine consumes you more and more? Did you feel yourself stuck in the loop? Now you can fight this in our new game!

This is your last day before long awaited vacations, but your bosses don't let you go before you close all outstanding bugs. Fight them! Your weapons are task resolutions: FIXED, CAN'T REPRODUCE and, the ultimate weapon, WON'T FIX. Use them to fight Bugs, QA Engineers and Managers and finally get some well deserved vacations.

Map is procedurally generated, so every time you play, you get a new one.

How to play
===========

* WASD or arrow keys - movement
* Mouse - aiming
* Left Mouse Button - shoot
* 1,2,3 or Mouse Wheel - change weapon
* ESC - menu and map

Items:

* Green, Yellow and Red balls are ammo
* Coffee (on tables) lowers stress level (restores health)

Finding your way:

* Shoot locks with ammo of the same color to unlock (counters show remaining amount of shots)
* Some doors are loops - use them to farm more ammo (or to get lost :)
* Use map to find your way out of labyrinth

* *Hint*: there are three bosses and then you have to find a very special item. In general, if you have encountered a boss, you are on the right path.

Genres: action

Comments31

nubbyninja
nubbyninja6 Oct 2020, 00:23
LOVE this game. VERY nostalgic for the Sega Game Gear and Nintendo era. Very cool game.
Rainsong6 Oct 2020, 13:45
Hilarious! I love this game. Nice work!
Heho6 Oct 2020, 14:17
really nicely done. The controls work really well and graphics and sounds fit nicely together. The bosses are a bit to easy though as you can just pick a spot where they aren't able to hit you.
Nikolay Zapolnov
Nikolay Zapolnovauthor6 Oct 2020, 14:21
@heho Haha indeed the bosses are easy. We made them in the last hours and didn't have time to polish. I hope they were still fun to fight with :D
fachscahfttf
fachscahfttf6 Oct 2020, 14:55
Nice Game. I liked the Idea to use window buttons as ammunition, fits perfectly.
Tad
Tad6 Oct 2020, 15:36
This was a lot of fun! I found myself continuing to play even after I'd gotten a pretty good idea for my scores. Great work here! :D
Silvae6 Oct 2020, 16:06
I connected with this game on a personal level haha. Very fun. Nice work!
arron-fowler
arron-fowler6 Oct 2020, 17:01
Good work. Nice perspective on the walls and a fun twist
Renge
Renge7 Oct 2020, 21:22
I like how you are encouraged to conserve different ammo types and use others since you need some specific ammo type to open doors! It adds a unique twist to the rogue like genre! Also the setting is pretty funny! I had fun playing this on stream!
Johnsensei
Johnsensei8 Oct 2020, 21:56
I had a lot of fun with this one. What was this made in? Would there be an ability to make it full screen? Some things were getting cut off for me either on the top or the bottom.

I couldn't get out of Room 9 though on the 5x5 map, no matter what door I went through. Was I supposed to back track even more past Room 8?
Nikolay Zapolnov
Nikolay Zapolnovauthor8 Oct 2020, 22:01
@johnsensei Thanks for playing! It was made with C++ and SDL2. Windows build lets you play fullscreen.

Some rooms are dead ends - entering some doors return you to the same room. The map is a maze, if you find a dead end, you have to backtrack and try another door with a look. As in any branch, you may have to backtrack more than one room. You can check map in the menu (ESC key).

If you are on the right path, then ultimately you will meet three bosses and find an artifact to win the game :) You don't have to backtrack through boss rooms, they always are on the correct path (although sometimes there are multiple exits from boss room itself).
Jvdwijk
Jvdwijk8 Oct 2020, 22:13
This was fun! I loved finding the bosses and they were very fun!
essarrgee8 Oct 2020, 23:27
Very fun game! I liked the inclusion of a minimap so I could tell where I was going. Enemies were pretty well balanced, like with a glow showing up a good amount of time before the spider enemies spawn. The only minor nitpick I have is that moving diagonally is faster than moving horizontally or vertically.
Nikolay Zapolnov
Nikolay Zapolnovauthor8 Oct 2020, 23:54
@essarrgee

> moving diagonally is faster than moving horizontally or vertically.

Haha indeed, I should have normalized the direction vector :D Thanks for pointing it out!
frozenfire92
frozenfire929 Oct 2020, 02:04
Wow, this was an awesome entry! I had a lot of fun with it, the mechanics were really well done. I really liked the animation of the ammo bouncing and squishing!
IndieRonin
IndieRonin9 Oct 2020, 03:26
It was pretty fun, the music and art style fit well together with the mood of the game, it is also very well rounded. The three bullet types and the fact you had to manage your bullet count to open late doors was a nice add to the mechanics so cant just run n gun with the best weapon all the time. The only problem I had was that the player movement speed was a bit slow for my liking. Keep up the great work!
Kaiomoi
Kaiomoi9 Oct 2020, 08:28
Very fun!
- good use of the theme
- easy to understand
- A good lifespan

- The controller is missing a bit of polish (diagonally faster).
- It also lacks a sign when the bugs attack, with maybe a little slowdown afterwards to avoid that they stick to us all the time.

Good entry :)
guilhermesouza
guilhermesouza9 Oct 2020, 12:47
Nice game!! The sfx is too loud, but the game is really cool!!!
Dizzy9 Oct 2020, 12:59
Pretty solid game! I the sfx is too loud, nevertheless, its perfect!
Super Hadoken9 Oct 2020, 13:13
Smash TV! Fast-paced maze action. Love it!
Unimaginable_Code_Studios9 Oct 2020, 20:10
Nice concept. Well done. Not sure if it's my computer or your game but it is very laggy for me.
Nikolay Zapolnov
Nikolay Zapolnovauthor10 Oct 2020, 02:52
@unimaginable-code-studios I am sorry it didn't work properly for you. There shouldn't be any lags. Could you give some details? Did you play Windows version or HTML5? What OS and browser do you have?
Unimaginable_Code_Studios10 Oct 2020, 02:59
I played HTML5 @nikolay-zapolnov. I used chrome but I think it is my laptop cause my laptop is a bit old and only has 8gb ram... probably the issue for me. Despite the lag I still had fun playing... the lag just added a bit of an challenge!
neowhoru
neowhoru12 Oct 2020, 14:29
really fluid gameplay and funny game :D i really enjoyed it.
Omeletton13 Oct 2020, 13:40
The game is weirdly setisfing i like it
Asimov13 Oct 2020, 16:41
Haha, like a burreau zelda dungeon. Like the visuals and the meme themed grafics^^
CookieNoir
CookieNoir13 Oct 2020, 16:47
Good theme adaptation. Random levels with loop mechanic are pretty annoying but that's a real stuck in a loop :D Idea with collecting ammo is also very sensible, but it would be nice to know from the beginning that ammo will be needed in the future (I couldn't complete the game 'cause of no red ammo). Found a little bug: lower door isn't colored, it's lock is white. Firstly I thought that it could be opened with any weapon but then (when Ive spent lots of ammo) I understood that something is wrong. Anyway I got a pleasure while playing this. Nice work!
Nikolay Zapolnov
Nikolay Zapolnovauthor14 Oct 2020, 04:51
@cookienoir Sorry you couldn't complete the game. Maze generator is not polished enough and sometimes it doesn't give you rooms with enough ammo. But you can always return to previous rooms and kill some monsters -- they respawn each time you enter the room and they can drop different types of ammo.

Thanks for reporting the bug! I am really surprised though -- we don't even have white lock sprite in the assets :D I will try to reproduce it. Could be some occasional invalid memory write `¯\_(ツ)_/¯`

I am glad you still was able to enjoy the game. Thanks for playing!
Baiketsu
Baiketsu25 Oct 2020, 15:59
Nice Game !
Don't reproduce in real life ! :laughing:

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