The Deja Brew

The Deja Brew

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.54
fun: 3.17
innovation: 3.44
theme: 3.91
graphics: 3.61
audio: 3.85
humor: 3.76
mood: 3.83
A short mystery made for ludum dare 47 - 'Stuck in a Loop'

The game is complete and beatable -- you will see a credits screen at the end! There are tips at the end of this page if you get stuck. It is possible to bet the game in around 2 mins once you figure out the puzzle.

Controls


WASD: move
Space: interact

Description


You, an adventurer, find yourself entering a pub named The Deja Brew on a Friday night, oddly without any memory of how you got there. It seems lively, and there's a place to rest.

But something about it seems strange. After spending the night, nobody recognizes you the next day...

Credit


- Metamorphous font
- Kingthings font
- gamepeanutbutters base code

Tools


- Blender 2.8 and Krita for art
- FL Studio, Blue Yeti microphone, cheap guitar, various random objects around my house for sound. Also sampled from the sonniss.com free gdc sound pack

Hints (light spoilers, if you get stuck)


Characters teleport instead of walking. They're all wizards.

​​The state of the pub resets every day.

Some things will happen independently of your direct actions.

There is a way to get an item if you can convince a few characters to do certain things at certain times.

There is a character in a hidden spot in the pub. If you're feeling particularly murderous for some reason, make sure to check everywhere before giving up!
Found a bug?
Tell us on Discord