
Tower of Time
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Time Lord has gone mad. You are the last Hero standing against this calamity.
Enter the Tower of Time and test your might in this vertical side-scroller!
*Controller recommended by a friend*
*Xbox 360 and PS4 controllers have been tested to work, PS4 uses bit different layout:*
- Jump = square
- Mute sound = L2
- Mute music = R2
Controls are provided at the start of the game.
Ramblings
- The game lacks some features I wanted to implement initially. One could say they were core, but not core enough.
- I'm actually positively surprised I managed to produce some kind of music!
- Possible post-jam development? The possibilities and ideas intrigue me.
- This is the very first game jam I've ever participated in. I'm very happy I joined.
- ...?
Tools used:
- Graphics: Aseprite
- Music: FL Studio 20
- Sounds: Bfxr
- Engine: Unity (C#)
Change log
- [0.1.1]: Fixed game freezing and Time Lord's defeat animation
- [0.1.2]: *Possibly fixed* player getting stuck inside the floor (couldn't get stuck myself)
- [0.1.2]: *Tried to fix* jumps triggering twice at the same time, but the issue persists.
- [0.1.3]: Fixed the issues from 0.1.2 (headbutt jump, mega jump & stuck in corner). Final patch for the entry.
Feedback appreciated
If you play the game, please give feedback as well. I would love to hear them. What else would you like to see in the game or was there something missing?
Enter the Tower of Time and test your might in this vertical side-scroller!
*Controller recommended by a friend*
*Xbox 360 and PS4 controllers have been tested to work, PS4 uses bit different layout:*
- Jump = square
- Mute sound = L2
- Mute music = R2
Controls are provided at the start of the game.
Ramblings
- The game lacks some features I wanted to implement initially. One could say they were core, but not core enough.
- I'm actually positively surprised I managed to produce some kind of music!
- Possible post-jam development? The possibilities and ideas intrigue me.
- This is the very first game jam I've ever participated in. I'm very happy I joined.
- ...?
Tools used:
- Graphics: Aseprite
- Music: FL Studio 20
- Sounds: Bfxr
- Engine: Unity (C#)
Change log
- [0.1.1]: Fixed game freezing and Time Lord's defeat animation
- [0.1.2]: *Possibly fixed* player getting stuck inside the floor (couldn't get stuck myself)
- [0.1.2]: *Tried to fix* jumps triggering twice at the same time, but the issue persists.
- [0.1.3]: Fixed the issues from 0.1.2 (headbutt jump, mega jump & stuck in corner). Final patch for the entry.
Feedback appreciated
If you play the game, please give feedback as well. I would love to hear them. What else would you like to see in the game or was there something missing?