Z Rhapsody

Z Rhapsody

This game is from ldjam.com, which is currently unavailable.
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overall: 2.82
fun: 2.60
innovation: 2.42
theme: 2.37
humor: 2.44
mood: 3.22

Was not able to complete, this is just a small demo!


Would love to get some feedback on the mood and look of the game, because that's the only thing I could work on.


The game is set in a surreal uncanny universe, so the art direction is according to the story, which will make sense in post LD



I wanted to do a lot more for the game, but was only able to nail the look that I wanted, it was suppose to be a game where we are stuck in a reverse loop, stuck in a loop in both space and time.

Right now the we're stuck in a loop in space not time, as we die we re-spawn to an earlier location.

https://www.youtube.com/watch?v=sVkta6o6mfA

Third Party stuff used

- UMA 2 - For Modeling
https://assetstore.unity.com/packages/3d/characters/uma-2-unity-multipurpose-avatar-35611
- Unity Chan Toon Shader - for cel-shading -
https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project
- 3D game kit by unity - as base project
- Music is from 3D game kit.
- Environment models -
RPS\FPS game assets -
https://assetstore.unity.com/packages/3d/environments/industrial/rpg-fps-game-assets-for-pc-mobile-industrial-set-v2-0-86679
- Skybox - Fantasy SkyBox -
https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-free-18353
- Water - Water Effect Fits For Lowpoly Style -
https://ldjam.com/events/ludum-dare/47/z-rhapsody
- Soldier Armor - Eci Forge Uma Armours Pack1
https://assetstore.unity.com/packages/3d/characters/eci-forge-uma-armours-pack1-128503

Most of time was spent on integrating different systems to make them work together, was not able to work on main gameplay loop.

The boss in the end of level is just the boss from kit, have to change it to an UMA.


Screenshot_40.png
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